Quote:
Originally posted by protagonist
Ah I see.
So maybe starting a 2d style mario thingy would be a good place to start?
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thats funny you said that, I just started a project like that not too long ago

But, I would say don't get in over your head, only go as complex as what you can figure out how to do before getting into it. For example, don't try to make a complete mario engine including a level editor that a player can take with them in a weapon and play as a mini game (what I plan on doing) if you're not even sure how to handle showimgs with a custom tile system.
hey the thread is stickied, cool