Graal Forums  

Go Back   Graal Forums > Graal V6 forums > Bug Report
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
  #1  
Old 10-20-2011, 11:34 AM
Hoyt1134 Hoyt1134 is offline
Registered User
Join Date: Jul 2004
Posts: 18
Hoyt1134 is on a distinguished road
Post Tilelayers above 0 unreadable on gmap

Tile layers above 0 cannot be read or edited server-side on a gmap. I've seen a few other people run into this problem and there were no solutions for it, so I can only assume it is a bug. Here are 2 other threads where people had similar problems:

http://forums.graalonline.com/forums...hp?t=134262805
http://forums.graalonline.com/forums...ad.php?t=76235

I am able to read and edit on tilelayer[0], but once I go to tilelayer[1] or above it just returns the tile index as 0 no matter what. Tile layers work fine on non-gmap levels, so it seems to only be a problem on gmaps, and only serverside.
Reply With Quote
  #2  
Old 12-30-2011, 03:38 AM
scriptless scriptless is offline
Banned
Join Date: Dec 2008
Location: N-Pulse
Posts: 1,412
scriptless is a splendid one to beholdscriptless is a splendid one to beholdscriptless is a splendid one to beholdscriptless is a splendid one to behold
Are you sure that your x/y are correct?

You said it works fine on non-gmap levels. It worked fine only clientside? or serverside as well for non-gmap levels?

Remember that GMAP's have x/y values greater then 64/64.
Reply With Quote
  #3  
Old 12-30-2011, 01:27 PM
Hoyt1134 Hoyt1134 is offline
Registered User
Join Date: Jul 2004
Posts: 18
Hoyt1134 is on a distinguished road
The x/y values are correct, the script works perfectly fine as long as I don't change the tilelayers[0] to tilelayers[1]. The problem only occurs serverside at tilelayers of 1 or above on a gmap. All tilelayers can be edited in non-gmap levels in both serverside and clientside scripts. All tilelayers can be edited clientside on gmaps, but only tilelayers[0] can be edited serverside on a gmap. Stefan mentioned that he would look into the problem in the Windows v6 beta test thread http://forums.graalonline.com/forums...257598&page=88 so I am hoping he has not forgotten!
Reply With Quote
  #4  
Old 12-30-2011, 07:26 PM
scriptless scriptless is offline
Banned
Join Date: Dec 2008
Location: N-Pulse
Posts: 1,412
scriptless is a splendid one to beholdscriptless is a splendid one to beholdscriptless is a splendid one to beholdscriptless is a splendid one to behold
Quote:
Originally Posted by Hoyt1134 View Post
The x/y values are correct, the script works perfectly fine as long as I don't change the tilelayers[0] to tilelayers[1]. The problem only occurs serverside at tilelayers of 1 or above on a gmap. All tilelayers can be edited in non-gmap levels in both serverside and clientside scripts. All tilelayers can be edited clientside on gmaps, but only tilelayers[0] can be edited serverside on a gmap. Stefan mentioned that he would look into the problem in the Windows v6 beta test thread http://forums.graalonline.com/forums...257598&page=88 so I am hoping he has not forgotten!
Was just curious because you say the bug is gmap only..

Have you tried something like player.level.tilelayers[] ? So that your not using the gmap?
Reply With Quote
  #5  
Old 01-01-2012, 02:19 PM
Hoyt1134 Hoyt1134 is offline
Registered User
Join Date: Jul 2004
Posts: 18
Hoyt1134 is on a distinguished road
Quote:
Originally Posted by scriptless View Post
Was just curious because you say the bug is gmap only..

Have you tried something like player.level.tilelayers[] ? So that your not using the gmap?
Yeah, I tried everything I could think of short of using loadlines and savelines to just edit the level files directly, but no luck. The other threads I linked in the first post had similar problems, and no solution was ever posted. The script works perfectly fine for tilelayers[0] but not tilelayers[1], so I don't think there is any solution besides a bug fix.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 04:19 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.