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  #1  
Old 02-02-2011, 12:13 AM
MattKan MattKan is offline
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The server is gone!
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Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Old 02-02-2011, 12:36 AM
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Server its on probably crashed.
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  #3  
Old 02-02-2011, 12:44 AM
xXziroXx xXziroXx is offline
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It's up as not Classic and Dev xXziroXx. Gotta love them crashes.
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Old 02-02-2011, 12:50 AM
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It's up as not Classic and Dev xXziroXx. Gotta love them crashes.
haha nice xD
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Old 02-02-2011, 01:40 AM
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lemme put something in,
work on the mana checks. i use the lightning spell which costs 10 mp per bolt,
and when i have 10 mp - 14 mp it says you dont have enough mana.

also
add a "are you sure button" for the deleting thing in the inventory
i accidentally deleted my hell device D:
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Old 02-04-2011, 04:48 PM
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lemme put something in,
work on the mana checks. i use the lightning spell which costs 10 mp per bolt,
and when i have 10 mp - 14 mp it says you dont have enough mana.
Client/server mismatch. It's fixed now.


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Will it be possible to change class and not reset for a fee of Xgs??
Yes eventually.
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Old 02-04-2011, 05:33 AM
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Will it be possible to change class and not reset for a fee of Xgs??
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  #8  
Old 02-04-2011, 06:05 AM
MattKan MattKan is offline
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I used to be in support with Maloria, but now I can't help but wonder why it was even made a classic server? (lol maybe you listened to me XD) Sure, it is a good server, but it just doesn't seem finished. The content is very limited, there are bugs every which way.... I like the gameplay so far, but with all the bugs and glitches getting in the way it can be quite annoying.

For example, tonight I have not been able to equip things properly. You have to click on something repeatedly for it to work, and once I finally got my pickaxe to work it didn't actually destroy rocks.
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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  #9  
Old 02-04-2011, 02:18 PM
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Originally Posted by MattKan View Post
I used to be in support with Maloria, but now I can't help but wonder why it was even made a classic server? (lol maybe you listened to me XD) Sure, it is a good server, but it just doesn't seem finished. The content is very limited, there are bugs every which way.... I like the gameplay so far, but with all the bugs and glitches getting in the way it can be quite annoying.

For example, tonight I have not been able to equip things properly. You have to click on something repeatedly for it to work, and once I finally got my pickaxe to work it didn't actually destroy rocks.
You have to talk to the miner to the right of the NPC that sells you the pickaxe.
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  #10  
Old 02-04-2011, 04:52 PM
Fulg0reSama Fulg0reSama is offline
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Has the sitting or "Resting" bug been fixed? (You sit/rest then you attack in place and still receive regeneration benefits) ?
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  #11  
Old 02-04-2011, 08:11 PM
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still waiting for Maloria to get their own icon and server-description
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  #12  
Old 02-04-2011, 08:13 PM
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still waiting for Maloria to get their own icon and server-description
For sure! +1
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  #13  
Old 02-06-2011, 06:04 AM
Deas_Voice Deas_Voice is offline
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For sure! +1
you can't "+" anything!

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still waiting for Maloria to get their own icon and server-description
bump for the cause!
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  #14  
Old 02-04-2011, 08:14 PM
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  #15  
Old 02-04-2011, 08:28 PM
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Old 02-04-2011, 08:33 PM
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If you get that I want Con A
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Old 02-04-2011, 09:26 PM
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If you get that I want Con A
Wouldn't you rather have a Con S?
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  #18  
Old 02-04-2011, 09:30 PM
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a was the better one
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  #19  
Old 02-04-2011, 10:02 PM
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a was the better one
A gives 28 vit or something, S gives 40.
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  #20  
Old 02-04-2011, 10:10 PM
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it used to go from low to high. a was like 60 vit and it just got lower each teir.
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  #21  
Old 02-04-2011, 11:15 PM
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Just a heads-up to everyone...

A lot of the items will probably need to have their stats scaled down a little bit from what they used to be. Maloria no longer uses the old damage and health formulas it used to have, and bonuses as high as the ones just mentioned will definitely lead to big problems later on.


I say this because the new formulas account for additional things they didn't before.

Health and damage scale a lot more now than they did before, because they depend on your level, class, and how many points you put into each stat when you level up. Each class has multipliers that controls how high their health and mana can possibly get, which means Knights will almost always have the highest health, while the same goes for mages and their mana capacity.

Therefore, bonuses from items will probably need to have their stat values lowered quite a bit. Just because there are a lot of points being totalled up already.
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  #22  
Old 02-04-2011, 11:50 PM
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Just a heads-up to everyone...

A lot of the items will probably need to have their stats scaled down a little bit from what they used to be. Maloria no longer uses the old damage and health formulas it used to have, and bonuses as high as the ones just mentioned will definitely lead to big problems later on.


I say this because the new formulas account for additional things they didn't before.

Health and damage scale a lot more now than they did before, because they depend on your level, class, and how many points you put into each stat when you level up. Each class has multipliers that controls how high their health and mana can possibly get, which means Knights will almost always have the highest health, while the same goes for mages and their mana capacity.

Therefore, bonuses from items will probably need to have their stat values lowered quite a bit. Just because there are a lot of points being totalled up already.
They are talking about v2 items. Also, we're barely not using any of your formulas anymore since we didn't really enjoy the way they worked in some cases. We're using heavily modified versions though.
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  #23  
Old 02-05-2011, 01:34 AM
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Also, we're barely not using any of your formulas anymore
Barely not?
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  #24  
Old 02-05-2011, 01:38 AM
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Barely not?
So, he is using them?
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  #25  
Old 02-05-2011, 01:39 AM
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So, he is using them?
That's what I was about to say lol.
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  #26  
Old 02-05-2011, 03:56 AM
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Quote:
Originally Posted by xXZiroXx
Also, we're barely not using any of your formulas anymore since we didn't really enjoy the way they worked in some cases.
I don't care what changes you've made since I left, but don't act like I did a poor job on them when I know for a fact that they're still almost identical to what they were.

I still have everything written down, and it wouldn't take me long to do the math and figure out what modifications were made. There's no harm in the fact that I authored a lot of what you're using, but if you really want to act like it's a problem, I can spill it all at a moment's notice. So choose your battles wisely. ;}


I'm discussing this stuff both because players need to be aware of how things have changed, and because you may need to keep certain things in mind when it comes time to put stats on stuff. The system I built is not meant to have really high numbers involved, or else you're going to have to deal with a power creep that becomes more and more difficult to control over time. This means a lot of complaints from players about certain things being overpowered, as well as even more complaints when you have to nerf stuff.

Last edited by Draenin; 02-05-2011 at 04:09 AM..
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  #27  
Old 02-12-2011, 03:53 PM
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There's no harm in the fact that I authored a lot of what you're using, but if you really want to act like it's a problem, I can spill it all at a moment's notice. So choose your battles wisely. ;}
Bad puppy, he only admitted to disliking how what you mentioned worked, and had have changed it since then. He don't believe he meant it badly, else he wouldn't have added that he was still using heavily modified versions of your formulas.

Now...calm down :3
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Old 02-05-2011, 04:13 AM
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  #29  
Old 02-12-2011, 03:33 PM
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it seems as if mallard has already made click 2 shoot
http://forums.graalonline.com/forums...hp?t=134258849

time to rescript it to work on mal
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  #30  
Old 02-12-2011, 09:32 PM
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I think it's pretty safe to say that Maloria is dead. It was a good one week server.
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Old 02-19-2011, 07:03 PM
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I think it's pretty safe to say that Maloria is dead. It was a good one week server.
Less dead than N-Pulse.
Not that N-Pulse wasn't a respectable server. But Mal at least manages to hold a playercount of 11 or so usually.

I'm sure they'll be doing fine soon, they just need to recover from Ziro leaving.
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  #32  
Old 02-19-2011, 07:25 PM
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I'm sure they'll be doing fine soon, they just need to recover from Ziro leaving.
If server trends indicate anything, it's going to disappear off the list. Ziro didn't just leave, he completely ****ed them over and left mallard to fix it all.

I don't know how PWA passed the thing with all the obvious problems, I guess they just wanted to break the 5~ year classic dry spell.
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Old 02-19-2011, 07:43 PM
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If server trends indicate anything, it's going to disappear off the list. Ziro didn't just leave, he completely ****ed them over and left mallard to fix it all.

I don't know how PWA passed the thing with all the obvious problems, I guess they just wanted to break the 5~ year classic dry spell.
hmm i didn't know he left alot of errors? what errors? =o
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Old 02-19-2011, 07:46 PM
MattKan MattKan is offline
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hmm i didn't know he left alot of errors? what errors? =o
Idk but I think for him to make the server classic and just leave it, well, x.x
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  #35  
Old 02-20-2011, 07:03 AM
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so it took about one week for maloria's economy to fall because everyone quit playing it?

not as epic as last time ):
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  #36  
Old 02-20-2011, 10:48 AM
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There wasn't an economy to speak of, never had a trade system.
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  #37  
Old 02-20-2011, 11:02 AM
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so when is maloria going to be taken off the serverlist?
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Old 02-20-2011, 06:43 PM
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Crono that is an excellent question
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Old 02-20-2011, 08:38 PM
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Well maybe they're giving Mallard some leeway because his computer is screwing up at the moment.
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Old 02-26-2011, 07:53 PM
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What happend with Maloria?


PS: Maloria 2006 is better then the current one!
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