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  #1  
Old 11-24-2010, 12:07 AM
DrakilorP2P DrakilorP2P is offline
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How do I get past the old man? The gate's open but the old man won't let me pass.
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  #2  
Old 11-24-2010, 12:41 AM
MrOmega MrOmega is offline
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The old man is a bug that popped up. When ever a player would enter the castle and log out while still in the cutscene, the script wouldnt remove the old man, fixed now though, sorry.
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Old 11-30-2010, 12:49 AM
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Updates :
  • Fixed a few Bugs
  • Strafing System in almost done. You can toggle straffing by pushing the SpaceBar. May change the button need and if the key toggles it or you must keep the key pressed down. (Will need player input for this decision)
  • Targetting System has been started. All Objects/NPCs will incorporate it somehow. Currently there are eight actions you can try to do to whatever is targetted.
    • Move To Here
      • A Simplistic point'n'click movement system.
    • Look/Study
      • Try to get more info on what is targetted (eg. baddies)
    • Open
      • Try to open the target (eg. chests, crates, etc)
    • Read
      • Try reading what is targetted. ( eg. stone statues, signs, etc)
    • Speak To
      • Talk to people without having to be right by them. ( eg. someone up on a roof, that yo ucan't access)
    • Attack
      • Automated attack system, will attack baddies, will not work on Bosses
    • Close (REMOVED)
      • Try to close the target (eg. chests, crates, etc)
    • Do Nothing
      • Just move arounf the target so you don't automatically do what is selected.

    The Object Targetted, is zoomed 1.25 times so in crowded areas you can see what is targetted.
    Objects that are targetable will have a very faint target circling them also.
    The whole targetting system can be toggled on/off by pressing 't'

  • Major Updates to the Overworld/dungeon
  • Updated Tileset
  • Varia has finally gone HOSTED!!!
  • New village of Edan has been started. ( West of Dungeon 1 Exit)
  • 2 New Baddies (Scorpion and Sand Crawler)
  • You can know "push" on doors to open them, instead of having to always grab them
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Last edited by MrOmega; 11-30-2010 at 07:51 PM..
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  #4  
Old 12-01-2010, 06:20 AM
MrOmega MrOmega is offline
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Cool

Few more updates, I have dungeons 2-4 fully planned out. Targetting system has been intergrated with the majority of the objects on the OSL island and the Town of Gale, insides of the osl has been fully intergrated. Will add the system to players sometime early next week. Also looking for some help, you can read about that on the hirings thread in Playerworld Openings.
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  #5  
Old 12-02-2010, 04:56 AM
MrOmega MrOmega is offline
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Updates :
  • Replaced Closed with Lock-On.
    • Locking onto the target now makes you always face the target with your shield up. Good for distance enemies. Also with Lock-On, you will be able to precisely cast a range magick attack.
  • Worked on some music
    • Please Forum PM/Bug Stefan to increase Varia's download cap to 3MB, so the new stefs over 1MB can be heard by all people in .ogg/.mp3 formats
  • Added a clear logs Button to the F2 Log Window. Pushing it cleans all Log Tabs
  • When changing Varia Game Options, it now reports it to the appriate log, so you can verify the change. (eg. Setting the sound format to .Ogg, will tell you in the sound log tab that it has been changed successfully)
  • Cleaned Up and improved efficency in Targetting System script. (Currently runs at 0.0091656%)
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  #6  
Old 12-02-2010, 04:26 PM
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I have released a beta targetting system. Some commands are incomplete/not working but other ones are done. I hope players can test it and player around with it and tell what can be improved.

Commands not completed
  • Attack
  • Lock-On

Other commands are mostly finished. Only thing left is to intergrate the targetting system with all the objects on Varia. Which is why I would like some NAT help is someone has the spare time.

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  #7  
Old 12-03-2010, 04:13 AM
MrOmega MrOmega is offline
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Updated the sword system. Swing and spin is now fixed. You can press S rapidly and all you'll do is slash, when you hold S, you will swing and go into a charge pose. Right now you will remain stationary, I will work on movement while charging tomorrow. But when you release S you will spin.

Drakilor and I may of found a bug/issue between clients (Windows vs. Linux) It seems on linux, when you hold S it calls keydown/keyup, but on Windows when you hold S it calls keydown until you release S, which then it calls onkeyup, Deas if you could log on and test this, it would be greatly appreciated. Just tell me if you can charge or if you just rapidly slash. :])

Here's a vid of it.



I may require a mass reset here in the coming days, I will try to do as much as I can, so I don't have too.
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  #8  
Old 12-03-2010, 12:19 PM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by MrOmega View Post
Drakilor and I may of found a bug/issue between clients (Windows vs. Linux) It seems on linux, when you hold S it calls keydown/keyup, but on Windows when you hold S it calls keydown until you release S, which then it calls onkeyup, Deas if you could log on and test this, it would be greatly appreciated. Just tell me if you can charge or if you just rapidly slash. :])
as this is a old bug, it's not that surprising that i slash rapidly instead of charging, however, i believe you can fix this by using GraalControl.onKeyDown() but im not sure as i am at school at the moment and can't try this.

i'm also going to test this with V6beta (thought there's linux version missing compared to windows) when i get home.
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Last edited by Deas_Voice; 12-03-2010 at 12:20 PM.. Reason: virtual-machine ftw
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  #9  
Old 12-03-2010, 03:48 PM
MrOmega MrOmega is offline
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Quote:
Originally Posted by Fulg0reSama View Post
I like the sword charge but... That glitter effect GAH WHY?
Heh, I will make it transparent and do some alpha effects to make it look better. :P



Quote:
Originally Posted by Deas_Voice View Post
as this is a old bug, it's not that surprising that i slash rapidly instead of charging, however, i believe you can fix this by using GraalControl.onKeyDown() but im not sure as i am at school at the moment and can't try this.

i'm also going to test this with V6beta (thought there's linux version missing compared to windows) when i get home.
Yes I am using GraalControl.onKeyDown(), just something Stefan needs to fix. :/ Thank you anyways.
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  #10  
Old 12-03-2010, 09:19 PM
Fulg0reSama Fulg0reSama is offline
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Quote:
Originally Posted by MrOmega View Post
Heh, I will make it transparent and do some alpha effects to make it look better. :P
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  #11  
Old 12-03-2010, 04:27 AM
Cubical Cubical is offline
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i'll log on and test it really quick
edit: i'm glitched in darkness, i'll log back on tomorrow
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  #12  
Old 12-03-2010, 04:36 AM
Fulg0reSama Fulg0reSama is offline
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I like the sword charge but... That glitter effect GAH WHY?
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  #13  
Old 12-05-2010, 06:57 PM
Deas_Voice Deas_Voice is offline
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doing 'unstick me' warps you to login screen, and if u click "start" again, u get warped to where you got stuck..
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  #14  
Old 12-06-2010, 01:45 AM
MattKan MattKan is offline
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Help me! I'm stuck in this:

Minor Spoiler Alert:

I've gotten to the desert temple, and have just obtained the compass. What do I do next? I'm stuck. Is this the current end?

Thanks
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  #15  
Old 12-06-2010, 03:08 AM
MrOmega MrOmega is offline
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I'm currently working on this issue, making save slots to where you can load from previous save points, my apologies. If I'm online let me know and I'll fix ya, otherwise you can delete your character to restart. Again, sorry.
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