Quote:
Originally Posted by fowlplay4
That doesn't justify taking a step back in terms of technology...
|
Taking a step forward in technology doesn't justify taking a step backward in game design principle.
I also would like to add that I disagree with darkcloud, I think that making the game fun for every player, extroverted socially or introverted, would help a lot. I usually kept my friends to a minimum in my years and didn't join much guilds. I've never really felt that multiplayer experiences held a candle to single player experiences, especially online multiplayer (it's way funner to be in the same rooms with your friends). Also too much of a group mentality can be
extremely uninviting to new players. Graal2001 is an example of a server that was inviting to new players with its social scene. I remember noticing that people were generally more articulated and nice to befriend and talk to on that server.