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  #1  
Old 03-24-2010, 09:53 AM
iSlayer iSlayer is offline
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Exclamation Lifetime classic not longer available?

Please help i was a gold member for 1 month and im suppose to get classic after but some how ive gone back to a trial!

Please help!
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  #2  
Old 03-24-2010, 10:38 AM
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Forum PM one of the PWA. I'm pretty sure Bell or Tigairius can resolve the situation.

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  #3  
Old 03-24-2010, 01:09 PM
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Quote:
Originally Posted by iSlayer View Post
Please help i was a gold member for 1 month and im suppose to get classic after but some how ive gone back to a trial!

Please help!
This isn't the case anymore. You can no longer purchase a lifetime classic account, which means you have to keep purchasing gold if you want to access Classic servers without restrictions. Sorry .
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Old 03-24-2010, 01:11 PM
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Originally Posted by cbk1994 View Post
This isn't the case anymore. You can no longer purchase a lifetime classic account, which means you have to keep purchasing gold if you want to access Classic servers without restrictions. Sorry .
Whoaaaa, really? Dammit, the pc version is going to be dead in a few years. :[
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Old 03-24-2010, 03:56 PM
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Whoaaaa, really? Dammit, the pc version is going to be dead in a few years. :[
Been like this for a while, it's quite terrible and our playercount shows.
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Old 03-24-2010, 06:18 PM
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Quote:
Originally Posted by cbk1994 View Post
This isn't the case anymore. You can no longer purchase a lifetime classic account, which means you have to keep purchasing gold if you want to access Classic servers without restrictions. Sorry .
Are you serious?
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  #7  
Old 03-24-2010, 11:12 PM
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Its been 3 years.......
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  #8  
Old 03-24-2010, 11:23 PM
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Well I wasn't here for those 3 years. O.o, Only found out recently, its' a shame. Truthfully I wouldn't hang around if I didn't have unlimited classic, too rich for my poor blood.
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  #9  
Old 03-25-2010, 04:55 AM
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Well I wasn't here for those 3 years. O.o, Only found out recently, its' a shame. Truthfully I wouldn't hang around if I didn't have unlimited classic, too rich for my poor blood.
As I said to the manager of Dairy Hut on Era,

I will hunt him down and kill his graal player.......

Well if stefan wants to kill the original graal he can
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  #10  
Old 03-25-2010, 04:58 AM
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Quote:
Originally Posted by Bell View Post
Its been 3 years.......
I think some people might be thinking that (because I initially read it as), even if you had Lifetime Classic, you'll no longer have it after purchasing Gold and having Gold expire. Last I heard, you keep your Lifetime Classic subscription no matter what.
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  #11  
Old 03-25-2010, 05:04 AM
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i really should get one of those sig things which tells you which world you are on
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Old 03-25-2010, 05:09 AM
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i really should get one of those sig things which tells you which world you are on
You are the captain of your own voyage.

http://statistics.graal.us/tools/player_image
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  #13  
Old 03-25-2010, 05:10 AM
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To think that i've racked up nearly 8,000 hours on this game having payed for a 12 months Gold subscription plus a 12 months VIP subscription (both which cost around £17 each converted from US $ back then) while these new suckers would have to re-subscribe countless times to accumulate this, don't you just love organisations that treat their old customers so well .
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  #14  
Old 03-25-2010, 05:30 AM
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Quote:
Originally Posted by LoneAngelIbesu View Post
I think some people might be thinking that (because I initially read it as), even if you had Lifetime Classic, you'll no longer have it after purchasing Gold and having Gold expire. Last I heard, you keep your Lifetime Classic subscription no matter what.
This is correct. The only time your lifetime classic is removed is if you have your password/email changed when you don't have access to your old email and when you don't have an active Gold subscription.
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  #15  
Old 03-25-2010, 07:14 AM
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Or if you share your account or give it away. Intentionally breaking the rules and trying to transfer your account to another player because you're quitting will get the lifetime subscription removed.
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  #16  
Old 03-25-2010, 07:48 AM
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Originally Posted by Bell View Post
Or if you share your account or give it away. Intentionally breaking the rules and trying to transfer your account to another player because you're quitting will get the lifetime subscription removed.
Don't forget how changing your email address also gets it removed.
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  #17  
Old 03-25-2010, 08:00 AM
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Don't forget how changing your email address also gets it removed.
Never did for me.
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  #18  
Old 03-25-2010, 08:26 AM
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You should really read what you are buying before you confirm an order :P
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  #19  
Old 03-25-2010, 08:40 AM
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Never did for me.
I'm talking about account email, not forum email.
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  #20  
Old 03-25-2010, 09:58 AM
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This explains why the game has died so much. :[
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  #21  
Old 03-25-2010, 11:23 AM
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Originally Posted by Inverness View Post
I'm talking about account email, not forum email.
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Originally Posted by cbk1994 View Post
The only time your lifetime classic is removed is if you have your password/email changed when you don't have access to your old email and when you don't have an active Gold subscription.
ta-da!
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  #22  
Old 03-25-2010, 02:24 PM
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Originally Posted by Mykel View Post
This explains why the game has died so much. :[
To be honest, everything takes money to run. If everybody had Lifetime Classic today, nobody would even bother contributing. Why bother? You'd be able to log in for free on the mainstream servers, so why should you care that nobody else is contributing?

Endgame: In the event that all it took was buying gold once and receiving Lifetime Classic, that would have probably killed the game by now. Sure, a lot of people may still be playing, but there's no point having a lot of people if you cannot maintain the monetary factor of running it and it'd be shut down.

So your options would be:
A) If you don't already have the old Lifetime Classic, pay to play and deal with the lower playercount, or
B) Let anyone who can afford the specific subscription required to get Lifetime Classic buy it and watch as the game goes downhill faster because it's impossible to maintain the service to the customer.
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  #23  
Old 03-25-2010, 04:37 PM
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The problem with the tone of TSAdmin's post (and basically everything CJ says) is that all the blame and responsibility is put on the players. Many of the forum users are people who HAVE stuck around Graal, while tons of others (even those with lifetime subscriptions) have run away. So why are we the ones being guilt-tripped as though our logic would 'ruin' Graal? We're the reason Graal exists--whether we are currently paying or not, players join this game because of us. There would be no reason to join up at all if there weren't any persistent players. And boy are we persistent.

What is killing Graal is not a lack of money, but a lack of effort. CJ puts little to no concern into a game that they seem to see as just some little hobby. They can pull the plug whenever they want, because it's their game. Due to this same contrived logic, I believe both Stefan and Unixmad have considered and will always consider Graal to be something temporary. Every effort they have ever put into it has been temporary; their interest soon dissipates from any project they work on. They don't seem to feel indebted to players at all either, which is a really sad state of affairs, considering how much we train our eyes on them, anticipating acknowledgment. This attitude trickles down and pervades the Graal community. It's a self-fulfilling prophecy: We know that Graal is not cared about and that our efforts are ultimately wasted, so why should we do more than what we distinctly enjoy doing?

Cyberjoueurs, try making money not by finding new, more clever ways to exploit players, but by actually making the game worth buying. Graal may only be an easy buck to you, but to us it's actually something meaningful that we players would like to see live on.
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  #24  
Old 03-25-2010, 09:13 PM
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Door is absolutely right, you make it sound like we are the ones forced to keep this game alive.
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  #25  
Old 03-25-2010, 09:20 PM
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I think you may be reading into TSA's post something that is not there tone wise. I believe he was just explaining why lifetime subscriptions no longer exist. We all agree it takes more than money to keep a game alive.

TSA is Australian though and we all know they sometimes come off sounding a little harsh. Its the heat of the outback affecting their minds
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  #26  
Old 03-25-2010, 11:42 PM
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Bell's post has made me suddenly attracted to TSA. Crikey.
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  #27  
Old 03-26-2010, 12:43 AM
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Honest question to the global staff who have posted in this thread:

What is the plan to keep the playercount of PC graal alive? There isn't one, is there?
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  #28  
Old 03-26-2010, 01:03 AM
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We have already said that with v6 the client will work much better on peoples computers (also works full speed & full featured on Mac). We are also planning to switch more servers to an item-based + free system. The scripted tools also need to be finished sometime so that we don't rely on the old editor anymore. We plan to use Graal more as a developement platform, and with Classic on iPhone it's proven that we can spin off Graal servers to make successful commercial projects and expand the audience of the game.
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  #29  
Old 03-26-2010, 02:02 AM
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Quote:
Originally Posted by Bell View Post
I think you may be reading into TSA's post something that is not there tone wise. I believe he was just explaining why lifetime subscriptions no longer exist. We all agree it takes more than money to keep a game alive.
This is true.

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Originally Posted by Bell View Post
TSA is Australian though and we all know they sometimes come off sounding a little harsh. Its the heat of the outback affecting their minds
This is also true, though I'm not sure how much of it has to do with my nationality. I'm surrounded by people who try so hard to sound kind hearted and the sort, whereas I'm just plain blunt.

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Bell's post has made me suddenly attracted to TSA. Crikey.
lol
God I hated Steve Irwin though for trying to be the front for our culture. I think he had ADD or ADHD or something.

Quote:
Originally Posted by Stefan
We have already said that with v6 the client will work much better on peoples computers (also works full speed & full featured on Mac).
Though still in the beta stages, I can already confirm this is true. It was a shock to my eyes when I first got onto V6 and was able to walk around more smoothly and also notice after 5 minutes of playing that my memory usage didn't suddenly skyrocket anymore.
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  #30  
Old 03-26-2010, 02:15 AM
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Stop saying I'm kind hearted TSA or the people who think I'm an evil monster will start catching on. My reputation will be ruined.
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  #31  
Old 03-26-2010, 02:16 AM
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Quote:
Originally Posted by Stefan View Post
We have already said that with v6 the client will work much better on peoples computers (also works full speed & full featured on Mac). We are also planning to switch more servers to an item-based + free system.
Quote:
Originally Posted by Stefan View Post
We plan to use Graal more as a developement platform.
I'm kind of confused as to what you mean by both of these. Any chance you or someone else could go further in-depth?
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Old 03-26-2010, 02:19 AM
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I'm kind of confused as to what you mean by both of these. Any chance you or someone else could go further in-depth?
As for the first quote, servers (only Zodiac as far as I know) have been getting observer mode removed if they impose other restrictions. Likely this is the sort of thing Stefan is referring to.

I think the second quote means that since he has proved he can use the engine to rapidly develop games for profit (he's probably talking about Classic iPhone) that its improvement and expansion is warranted now.
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Old 03-26-2010, 02:31 AM
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As for the first quote, servers (only Zodiac as far as I know) have been getting observer mode removed if they impose other restrictions. Likely this is the sort of thing Stefan is referring to.
I get what you are saying, but I need examples.

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I think the second quote means that since he has proved he can use the engine to rapidly develop games for profit (he's probably talking about Classic iPhone) that its improvement and expansion is warranted now.
Wait, what? I have no idea what this means. Honestly, can someone just explain this in layman's terms?
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Old 03-26-2010, 02:38 AM
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I get what you are saying, but I need examples.
Only example I know of so far is http://forums.graalonline.com/forums...hp?t=134258285

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Originally Posted by Mykel View Post
Wait, what? I have no idea what this means. Honestly, can someone just explain this in layman's terms?
Graal is "layered" in terms of how it is built. The top level provides the moving players, sword slashing, sounds, etc. However, the lower level is basically just a reusable game-making engine (see the Skills server for an example). Stefan has had success in making games with it for the iPhone that are nothing like Graal.

The are two things Stefan's statement could have meant...

1. He plans on improving and using the lower level for more games.

Or

2. He intends on making a bunch of Graal clones.


Either way, we will probably see upgrades to what is running here regardless of which he is doing.
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  #35  
Old 03-26-2010, 02:40 AM
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Originally Posted by Stefan View Post
We have already said that with v6 the client will work much better on peoples computers (also works full speed & full featured on Mac). We are also planning to switch more servers to an item-based + free system.
Less lag+Graal being free again?
If that is what he is referring to, its about time.
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  #36  
Old 03-26-2010, 02:41 AM
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I'm only guessing Mykel since I have no firsthand knowledge but I'll attempt to shed some light at least until Stefan can respond.

On iphone the app itself is free, the player pays a small fee for individual upgrades such as the ability to change their look. Something similar to this could be transferred over to the client version. The client would be free but you might pay extra for benefits. It could be things like look, weapons, events, guilds, houses. An example of events would be a small fee for entering but the item won might be of a high value such as a stronger weapon not available to normal players.

As far as his second quote goes. I believe he's saying that they would like to use Graal as a development platform for new types of games vs just keeping every server as old skool Graal itself. Basically changing with the times. Much like they tried to do in a sense with Graal 3D.

Remember, I am only guessing myself here. Do NOT take what I say as the gospel truth cause I could be completely wrong
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Old 03-26-2010, 02:43 AM
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and with Classic on iPhone it's proven that we can spin off Graal servers to make successful commercial projects and expand the audience of the game.
Classic iphone proves that graal works best as a game first and development platform second. Good to know that Graal's going for a more "free" model, but what was the problem with the old system? Also hoping that cash items are aesthetical + for convenience like on Zodiac and not giving players an (unbalanced) advantage like they did on Zone.

Quote:
Originally Posted by Stefan
The scripted tools also need to be finished sometime so that we don't rely on the old editor anymore
If it's updated it's no longer old anymore.
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  #38  
Old 04-09-2010, 10:56 PM
sarah_nightshade sarah_nightshade is offline
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how you change ur email any ways i try to get to support desk and it takes me to try graal page even when loged in

http://support.graalonline.com/index...=ticket_submit

goes to try graal
is support dead?0.0
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  #39  
Old 04-10-2010, 09:02 AM
Crono Crono is offline
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yeah support is dead, you're gonna have to PM a global but with bell resigning i dont know who can help you
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  #40  
Old 04-10-2010, 09:59 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Crono View Post
yeah support is dead, you're gonna have to PM a global but with bell resigning i dont know who can help you
TSAdmin and Tig can both change accounts.
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