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  #1  
Old 08-18-2009, 03:36 AM
Mykel Mykel is offline
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Quote:
Originally Posted by Bell View Post
Our main purpose has evolved into a team that spends its time checking for copyrights infringement, content theft and solving staff problems.
So, you're going to take some of the best developers? This is a game that is starving for good developers and original content, and your "main purpose" is going to have nothing to do with development?
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Old 08-18-2009, 03:37 AM
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Originally Posted by Mykel View Post
So, you're going to take some of the best developers? This is a game that is starving for good developers and original content, and your "main purpose" is going to have nothing to do with development?
I think Bell means that the Playerworld Administration and Global Scripting Teams have lost their intended purposes and have deteriorated into checking servers for copyright infringing content, cross-server content theft, and solving staff problems.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #3  
Old 08-18-2009, 03:48 AM
papajchris papajchris is offline
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Originally Posted by Rufus View Post
I think Bell means that the Playerworld Administration and Global Scripting Teams have lost their intended purposes and have deteriorated into checking servers for copyright infringing content, cross-server content theft, and solving staff problems.
I thought she meant that the GST no longer does what it's intended to do, and now just checks for infringements, staff problems, and such.
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Old 08-18-2009, 03:50 AM
Rufus Rufus is offline
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Originally Posted by papajchris View Post
I thought she meant that the GST no longer does what it's intended to do, and now just checks for infringements, staff problems, and such.
Well, the things she outlined are also the main aspects of what the PWA team does. I don't think that the GST is very active these days as it only contains Skyld and he's a very busy guy.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #5  
Old 08-18-2009, 03:51 AM
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I can't see this taken up for the most part.

I can't talk for other development branches but I doubt alot of scripters will come out of their roles of UC server gods to join a team which offers plenty of work sans Global RC reward.
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  #6  
Old 08-18-2009, 04:03 AM
papajchris papajchris is offline
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Originally Posted by Twinny View Post
I can't see this taken up for the most part.

I can't talk for other development branches but I doubt alot of scripters will come out of their roles of UC server gods to join a team which offers plenty of work sans Global RC reward.
Maybe not necessarily scripters but maybe graphic artists, lats, sound artists, etc... And it doesn't necessarily have to be the best scripters.
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Old 08-18-2009, 03:37 AM
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Just keep the GST, even if their role would have to be slightly different than before
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  #8  
Old 08-18-2009, 04:44 AM
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Would this be a better project if you didn't have the word global in it?
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Old 08-18-2009, 04:51 AM
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Originally Posted by pooper200000 View Post
Would this be a better project if you didn't have the word global in it?
Doubtful. It would still be the same thing: Doing lots of work, improving Graal with no immediate reward. It sounds like a noble concept but most staff will be disappointed at their lack of rewards.

Global RC really is the best encouragement tool there would be as it comes with a sense of power and standing.
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  #10  
Old 08-18-2009, 07:18 AM
WhiteDragon WhiteDragon is offline
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Why not do something like Stack Overflow (google it) where everyone is rewarded on a case-by-case basis and more help gives you a higher spot on a list.

That way it encourages all developers to contribute, and encourages people to continue contributing. This is in contrast with something like the GDT where there are only a few members, the members can go inactive, and the members do not have any incentive to contribute after they gain the tag.

However, a solution like that has other problems like Participation Inequality (read the article by Jakob Nielsen) and the quality of the help provided.

Regardless, if you are just creating a team that goes around and helps people and doesn't get any reward from it, I believe a "competition"-style system like that would work better.
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  #11  
Old 08-18-2009, 07:44 AM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by WhiteDragon View Post
Why not do something like Stack Overflow (google it) where everyone is rewarded on a case-by-case basis and more help gives you a higher spot on a list.

That way it encourages all developers to contribute, and encourages people to continue contributing. This is in contrast with something like the GDT where there are only a few members, the members can go inactive, and the members do not have any incentive to contribute after they gain the tag.

However, a solution like that has other problems like Participation Inequality (read the article by Jakob Nielsen) and the quality of the help provided.

Regardless, if you are just creating a team that goes around and helps people and doesn't get any reward from it, I believe a "competition"-style system like that would work better.
If you're talking about that one website with merits, badges, etc....it could work, but what reward would a merit give you for doing hours of work for other servers? Bragging rights on an unpopulated game? Not really worth it. In game Gralats? Doubtful
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  #12  
Old 08-18-2009, 08:02 AM
Mark Sir Link Mark Sir Link is offline
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I had already posted about it once but I do think it would be helpful if there were several systems created and documented for use by every server.

I think it's obvious why I wouldn't want to create a large scale project offering everything from movement to HD myself but I wouldn't be adverse to making GUI related scripts that could be easily implemented by most servers.
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  #13  
Old 08-18-2009, 01:05 PM
WanDaMan WanDaMan is offline
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Fantastic idea!! I really do hope this gets launched and is successful enough to keep going and not die out after so many months. If you need any tutorials creating in regards to GMAP's send me a forum PM and I'll do my best to help!
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  #14  
Old 08-18-2009, 01:09 PM
Soala Soala is offline
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Well if this gets done, I'm ready to help with the best I can.
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  #15  
Old 08-18-2009, 01:32 PM
Inverness Inverness is offline
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Quote:
Originally Posted by Twinny View Post
And if you have the ego to go with it. It's unfortunate but alot of staff members have the main goal of gaining more, 'power' while furthering their own needs. The best way to entice younger scripters (and maybe other development branches) is with the promise of power.

Older scripters generally become apathetic to the situation and slowly branch of to other sources of coding.
Quote:
Originally Posted by Twinny View Post
Doubtful. It would still be the same thing: Doing lots of work, improving Graal with no immediate reward. It sounds like a noble concept but most staff will be disappointed at their lack of rewards.

Global RC really is the best encouragement tool there would be as it comes with a sense of power and standing.
All your points are absolutely correct.

Inspiration is what is necessary to fuel my scripting, not money or promise of power. Stefan has not done alot to inspire me to put time and effort into Graal. I have made a great deal of simple feature requests that have fallen on deaf ears and I'm just tired of it.

If Stefan could do more to show me that Graal actually might have a future I will be interested in joining this Global Development Team with or without a global RC, simply because I enjoy coding.
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