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View Poll Results: What do you think of suggestions?
Awesome! 37 47.44%
Galdor for president! 18 23.08%
I dont know 12 15.38%
Sux. 11 14.10%
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  #1  
Old 05-12-2011, 06:11 PM
Galdor Galdor is offline
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Originally Posted by Tigairius View Post
What I'd really like to see from Stefan is actually something slightly simpler than what Galdor is asking for. Right now we can technically do the cliffs, we just have to be a bit creative. What I'd like to see is water that is not opaque.
Yea thats great take small steps if necessary but its good to have long term goals as well xD
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  #2  
Old 05-12-2011, 06:15 PM
Soala Soala is offline
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Quote:
Originally Posted by Tigairius View Post
What I'd really like to see from Stefan is actually something slightly simpler than what Galdor is asking for. Right now we can technically do the cliffs, we just have to be a bit creative. What I'd like to see is water that is not opaque.

It would be nice if water was a blueish transparent color to where you could see sand underneath it, and have some ripples in the water with shaders.
I don't think it would be a very difficult task, it would just need a few hours of time. The result would make GK's water look so much nicer, and would actually increase the value of Graal's 3D terrain feature.
Aren't you doing something similar for GK iPhone? I've heard GK iPhone's water would be different.
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  #3  
Old 05-12-2011, 06:17 PM
Tigairius Tigairius is offline
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Originally Posted by Soala View Post
Aren't you doing something similar for GK iPhone? I've heard GK iPhone's water would be different.
On GK iPhone, I animated the water and it looked very nice, but since it was in GScript2, the iPhone client couldn't easily process so much animation. If water was done as I suggested, with shaders in the client, it would work much nicer and the result would be cooler looking.
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  #4  
Old 05-13-2011, 06:20 PM
Cubical Cubical is offline
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Quote:
Originally Posted by Tigairius View Post
On GK iPhone, I animated the water and it looked very nice, but since it was in GScript2, the iPhone client couldn't easily process so much animation. If water was done as I suggested, with shaders in the client, it would work much nicer and the result would be cooler looking.
you should add that to pc gk
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  #5  
Old 05-12-2011, 06:05 PM
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damn that water idea is actually good. i always thought gk's water looked pretty nice and this would make it twice as nice.
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  #6  
Old 05-12-2011, 07:23 PM
DustyPorViva DustyPorViva is offline
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Can you do the cliffs though? With all my messing with terrains I remember them being largely inflexible, and attempts to do the cliffs just ended up with a very stretched and ugly looking distortion in the terrain.
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  #7  
Old 05-12-2011, 07:32 PM
Galdor Galdor is offline
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Originally Posted by DustyPorViva View Post
Can you do the cliffs though? With all my messing with terrains I remember them being largely inflexible, and attempts to do the cliffs just ended up with a very stretched and ugly looking distortion in the terrain.
I think they just flatten it and use cliff tiles
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  #8  
Old 05-13-2011, 12:08 AM
StormYs StormYs is offline
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This would be awesome, i agree.
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  #9  
Old 05-13-2011, 03:18 AM
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Now that i have a better idea of what you are saying Galdor, that would make GK a much better server to play on, and from what i saw in the video you posted it looks like a zoom effect was used to shrink the map and landscape a bit, maybe stefan could look into how that was done and finally make flying on GK a possibility?
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  #10  
Old 05-13-2011, 05:09 AM
BigBear3 BigBear3 is offline
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Oh, the Warcraft 3 World Editor.. Good times.
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  #11  
Old 05-13-2011, 01:14 PM
Galdor Galdor is offline
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Yea omg u guys it would be so cool and like make graal evolve some! we have been stuck with the same stuff for so many years now its about time we get something new and exciting :P
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  #12  
Old 05-13-2011, 01:15 PM
Felix_Xenophobe Felix_Xenophobe is offline
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I support this soooooo much what exactly is keeping us from going thru with it? Stefan?
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  #13  
Old 05-13-2011, 04:16 PM
Pimmeh Pimmeh is offline
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An editor like this would make me pay and develop a server again. The editor we have right now is clunky, and 3d Mapping would be intense. Especially because it'd be a small step in the direction of 3D gameplay as well (seeing as how Graal3D went to **** regardless of the best laid plans of the 'dev team')
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  #14  
Old 05-13-2011, 05:07 PM
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While I think it would be a great update I don't see it happening anytime soon. It would basically mean remaking everythng Graal is now. I personally see this as needing years to develop and it being more visual than practical under the current develop circumstances.
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  #15  
Old 05-13-2011, 05:37 PM
Galdor Galdor is offline
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While I think it would be a great update I don't see it happening anytime soon. It would basically mean remaking everythng Graal is now. I personally see this as needing years to develop and it being more visual than practical under the current develop circumstances.
... Buuut! like they had a decent 3d world editor with nifty tools like hill and texture brushes ect just like on the video (it just lacked some stuff) but they threw it all away, the tools from that 3d editor could perhaps have been used to improve gks terrain. So we could make awesome playerworlds with it xD

There could be a switch in the editor to use 2d or 3d terrain, like you could go for 3d terrain and not use like any 3d objects at all expect for flat planes to display trees and stuff if you just want some perspective.... Gks terrain is kinda orthographic looking but I think it would be great if it just had a tad bit of perspective (just like warcraft 3 lawl)... like the docks and some carpets are drawn as if there was perspective but theres not
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