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  #1  
Old 07-09-2007, 03:57 AM
smirt362 smirt362 is offline
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That spar room is REALLY cool. I'm gonna have to go check it out now D:

Just a couple of minutes in to exploring and I'm all ready loving it. I think it's all the little touches...I really like the church and the mirror effect at the barber shop is awesome. I also really like the way you did stairs/EVERYTHING.

A ton of attention and detail went into this city. This is clearly an example of WHAT to do when designing a tileset.
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  #2  
Old 07-09-2007, 04:26 AM
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Quote:
Originally Posted by smirt362 View Post
A ton of attention and detail went into this city. This is clearly an example of WHAT to do when designing a tileset.
And this is just the beta, I can't wait for the full OW which I heard was going to be released in a weeks time.
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  #3  
Old 07-09-2007, 06:12 AM
DustyPorViva DustyPorViva is offline
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Well the point of my post was to really post definitive proof. The screenshot given wasn't enough to really end the argument as to whether it was stolen or not, so I did so. Also, you posted after the screenshot was shown and such and never said anything about changing it, so ya, it's not like hearing echoes because you never said you were changing it before.
As for hard feelings, nah, of course not.
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Old 07-09-2007, 06:29 AM
Crono Crono is offline
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Screenshots don't do the town justice guys, you have to run around in the town to appreciate all the fine details, the way the town actually feels like a port town, etc.

Trust me, I'm not easy to please and this impresses me. Truly a 9/10 town.
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  #5  
Old 07-09-2007, 06:45 AM
Mykel Mykel is offline
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Yeah, the town detail is absolutely incredible. I was able to see a decent portion of the development process and the attention to detail was absolutely ridiculous, in fact, as a developer who did, errr, "some" stuff, it was pretty annoying at times.

But as Crono said, just walking through you get an awesome feeling for how great it is.
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  #6  
Old 07-09-2007, 07:07 AM
Luda Luda is offline
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It's nice but theres way too much gray and blue :-(
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  #7  
Old 07-09-2007, 09:13 AM
Matt Matt is offline
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I'm loving the tileset and other graphics completely.
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  #8  
Old 07-09-2007, 06:32 PM
Inspiration Inspiration is offline
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I truly like how people are complaining about copying a single floor pattern from a semi-obscure game made about 13 years ago, when we're all playing a game that was almost an exact copy of Zelda: Link to the past.

It's not like it's copied from another server, and it's not like the "stolen" content is even something that's copyrighted or illegal to copy.
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  #9  
Old 07-09-2007, 06:53 PM
DustyPorViva DustyPorViva is offline
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It was a recolor. Graal's tileset, however, is redone, however similar it is. Copying gameplay and taking graphics from a game and recoloring it is two completely different things. As for it being an obscure game, does it matter? It's still stolen whether it's from that game or Final Fantasy.
Also, you say it as though stealing graphics from another server is worse than stealing from a commercial game.
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Old 07-09-2007, 06:57 PM
Gambet Gambet is offline
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Quote:
Originally Posted by DustyPorViva View Post
It was a recolor. Graal's tileset, however, is redone, however similar it is. Copying gameplay and taking graphics from a game and recoloring it is two completely different things. As for it being an obscure game, does it matter? It's still stolen whether it's from that game or Final Fantasy.
Also, you say it as though stealing graphics from another server is worse than stealing from a commercial game.


The problem has been acknowledged by the staff and they say they're going to change it, so what's the problem? x-x
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  #11  
Old 07-09-2007, 07:17 PM
DustyPorViva DustyPorViva is offline
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I was replying to the post before mines? Perhaps I should have quoted him.
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  #12  
Old 07-09-2007, 07:59 PM
DustyPorViva DustyPorViva is offline
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Oh ya, after actually going through the place. I notice you use a lot of horizontal stair graphics. I think it would benefit a lot if someone scripted you to actually follow the steps and go upwards with them, instead of pushing against the tiles.
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  #13  
Old 07-09-2007, 08:56 PM
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Quote:
Originally Posted by DustyPorViva View Post
Oh ya, after actually going through the place. I notice you use a lot of horizontal stair graphics. I think it would benefit a lot if someone scripted you to actually follow the steps and go upwards with them, instead of pushing against the tiles.
Would be neat actually.
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  #14  
Old 07-10-2007, 02:49 AM
Crono Crono is offline
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Spar room is updated. It now has a /join spar system. Use /line to see the list of people in line.

Two new screens added on top, the left one shows the person next (showing his head and nickname), the second one isn't functioning yet but will show win streaks (an important aspect in the ranking system).

Yes the nicknames in the screens scroll from right to left in a loop
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  #15  
Old 07-10-2007, 03:18 AM
kenyonandelliot kenyonandelliot is offline
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Two ways to mess up the spar, joining the line when you are in the spar and both fighters dying.
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