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  #1  
Old 03-30-2005, 12:38 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by p2p_Sir_Link
I find it annoying that you refuse to accept others work. I think Massokre is trying to prove that your keeping stuff from being released, because you want everything done your way. I like the idea of at least 1 staff member letting us know what's going on behind the scenes.
I don't think he's not accepting other peoples work, I just think he thinks he can do a better job to the extent that he's being too controlling. (because he probably CAN script it better than I did.)
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  #2  
Old 03-30-2005, 12:40 AM
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Quote:
Originally Posted by jake13jake
I don't think he's not accepting other peoples work, I just think he thinks he can do a better job to the extent that he's being too controlling. (because he probably CAN script it better than I did.)
Then why are we seeing no proof of this? The movement/hit detection is still bugged to no end.
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  #3  
Old 03-30-2005, 12:58 AM
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Quote:
Originally Posted by Polo
I find it somewhat annoying that you choose to publicly put this on the forums asking me for an answer even though I gave you one on Graal. I also find it odd that you put it in a thread currently discussing our Easter Egg Hunt...
that's all Massokre ever does
he chats about stuff to the entire forum in random classic related threads when in fact no one cares/would understand what the heck he is saying
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  #4  
Old 03-30-2005, 12:59 AM
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Originally Posted by Evil_Trunks
that's all Massokre ever does
he chats about stuff to the entire forum in random classic related threads when in fact no one cares/would understand what the heck he is saying
But I enjoy debating . Why does no one like debating but me? and maybe Rak?
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  #5  
Old 03-30-2005, 01:00 AM
p2p_Sir_Link p2p_Sir_Link is offline
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I understand where he is coming from. Although I cannot claim myself to be near the talents of you, Massokre, and Storm (this isn't the easter egg thread btw, Storm), I think Massokre gets my vote as best staff member. Simply because he tries to keep players included.
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  #6  
Old 03-30-2005, 01:08 AM
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Quote:
Originally Posted by p2p_Sir_Link
I understand where he is coming from. Although I cannot claim myself to be near the talents of you, Massokre, and Storm (this isn't the easter egg thread btw, Storm), I think Massokre gets my vote as best staff member. Simply because he tries to keep players included.
I don't know, this movement script seems to have it's share of obscure mean old bugs. sigh...
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  #7  
Old 03-30-2005, 01:19 AM
p2p_Sir_Link p2p_Sir_Link is offline
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Yes, but you seem to be working on fixing said bugs.
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  #8  
Old 03-30-2005, 04:02 AM
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  #9  
Old 03-30-2005, 04:12 AM
maximus_asinus maximus_asinus is offline
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Originally Posted by jacob_bald6225
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Storm hasn't met my expectations, I thought he'd be an excellent manager, but I was mistaken.

And no, do not restrict guilds to local, or make it easier for other people to make tags.
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  #10  
Old 04-01-2005, 05:44 PM
maximus_asinus maximus_asinus is offline
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I mean to disrespect him, he is too close minded about everything, and if it doesn't fit into his skewed interpretation of Classic, then it isn't fit for the server. He wants to make a poorly done clone of Zelda? Players moved passed that point a long time ago, and they expect better.
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  #11  
Old 04-01-2005, 10:59 PM
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You know, I just realized how good a fit Studio M would be, remove the blocks, if it were just a PK room with (full health enabled)/(infinite ammo). Most people don't like the concept of PK rooms with ammo, but Studio M is definitely well designed to be fair in all combat.
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  #12  
Old 04-02-2005, 04:57 AM
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Quote:
Originally Posted by jake13jake
They? I am "they" of the GC Team, and I could give consideration that I have accomplished more than what has been done outside of the GC Team.
because no one else does anything

Quote:
Originally Posted by jake13jake
You know, I just realized how good a fit Studio M would be, remove the blocks, if it were just a PK room with (full health enabled)/(infinite ammo). Most people don't like the concept of PK rooms with ammo, but Studio M is definitely well designed to be fair in all combat.
why in the world did you post that
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  #13  
Old 04-02-2005, 05:06 AM
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I was thinking the same.

I think he posted in the wrong thread by mistake. lol
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  #14  
Old 04-02-2005, 07:35 AM
maximus_asinus maximus_asinus is offline
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Maybe he was trying to change the subject quickly as he seen this was going to turn into another storm bashing thread.
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  #15  
Old 04-02-2005, 03:39 PM
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Well back on Subject:

Why on earth are there like 30players constantly on Classic - there is no content on the server *yet* lol?

Unless everyone was after the easter eggs (I never found one).
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  #16  
Old 04-02-2005, 04:33 PM
maximus_asinus maximus_asinus is offline
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Usually most of the playercount is made up of staff members (on or off tag) and RCs. Toss in some trial newbies, and a couple 'loyal' classic members, and you have yourself the typical, low class, classic playerworld.
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  #17  
Old 04-03-2005, 08:26 PM
jake13jake jake13jake is offline
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All I ask for is Sardon's Tower, Kull's Fort, and Ebon Keep.
In the meanwhile, I detest Scavenger's.
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  #18  
Old 04-04-2005, 02:55 PM
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Why do you people want "classic" graal back? It is classic for a reason. It has been replaced by things superior. I might venture to say I would prefer UN over classic. And that is saying a lot, because UN is terrible. Get used to something new - classic was great because of community. That community is now gone. It will never be what it used to be.
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  #19  
Old 04-05-2005, 06:29 PM
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Quote:
Originally Posted by Soul-Blade
classic was great because of community. That community is now gone. It will never be what it used to be.
Not only classic but graal itself. Graal -was- great because of community. And just like classic, this is gone and graal will never be what it used to be.

oh im smart :o
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  #20  
Old 04-05-2005, 11:01 PM
p2p_Sir_Link p2p_Sir_Link is offline
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Quote:
Originally Posted by Gerami
Not only classic but graal itself. Graal -was- great because of community. And just like classic, this is gone and graal will never be what it used to be.

oh im smart :o
How so? The community is still great. They detest newbs, but it's always been that way. If players (newbies) would stick together for a while, until they acheive oldbie/not newb status, then they'd be accepted into the community as well. Communities are like that irl, beleive it or not. Paying 48 dollars doesn't mean the community that you got to join will like you right away..
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  #21  
Old 04-05-2005, 11:20 PM
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Quote:
Originally Posted by p2p_Sir_Link
If players (newbies) would stick together for a while, until they acheive oldbie status, then they'd be accepted into the community as well.
Wouldn't that take them about 4 years?
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  #22  
Old 04-05-2005, 04:13 PM
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Classic will never be what it use to be.
who to blame well i vote Storm..
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  #23  
Old 04-05-2005, 11:25 PM
p2p_Sir_Link p2p_Sir_Link is offline
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To reach not-newbie status takes a couple months. Hiro, IE. I used to play way back when, yet no one remembers me, or the Azite family, x-x
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  #24  
Old 04-05-2005, 11:27 PM
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To reach not-newbie status takes a couple months. Hiro, IE. I used to play way back when, yet no one remembers me, or the Azite family, x-x
Not-newbie - maybe.
Oldbie - negative.
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  #25  
Old 04-06-2005, 02:27 AM
jake13jake jake13jake is offline
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If there is going to be any blame, I blame Tyhm.
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  #26  
Old 04-06-2005, 02:34 AM
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Quote:
Originally Posted by jake13jake
If there is going to be any blame, I blame Tyhm.
I feel loved, for a change
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  #27  
Old 04-06-2005, 02:54 AM
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If there is going to be any blame, I blame Tyhm.
At least Tyhm didn't interfere to RUIN things. I'd rather have a manager that did nothing and ruined nothing than one that does things and ruins it all.


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  #28  
Old 04-06-2005, 03:51 AM
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Yeah, a number of my changes were unwelcome, unnecessary and ultimately detremental. I still think races are a keen idea, just not for Classic. I'd love to see a Saga Frontier like world where you can realistically be expected to compleat the same game with a bubble wand as with a sword - the technique is different so the goal is different, to traverse rather than defeat.
I still think seasons and night are a keen idea, and I think they're keen for Classic, just maybe not at the technology level at which they were implemented. Slowed down the game for too many people.
I still think a cohesive plot and levels that can be reasonably expected to meld without introducing such bugs as edge-PKing is a keen idea for Classic. I think such ideas are the very HEART of Classic. I think Classic was always intended to be a smooth Zelda3 like game, with magic, 20 hearts, and eventually the L4 Sword.
Here's the crux of it though - I tried to balance things out.
I think there were intended to be 20 hearts, but more than 20 quests. So you got Heras, and people didn't like it. You're right, it didn't feel Classic, but neither did quarterhearts.
I think Magic was intended to exist and to be powerful, but not something innate. So you got The Magic Quest, and people didn't like it. You're right, it didn't feel Zelda 3, but neither did Sarda's Book.
I think The Golden Sword was intended to exist and do 2 hearts of damage, but not slice through Newbies, and not be so commonplace that anyone who visited Zol's House had one. So I put it off to the very end of the plot and put Newbie Protection in dans le temps midi (a fancy way of saying "in the meantime" without saying "put it in in the meantime") I still have the levels somewhere where you at last get The Golden Sword, and I believe there were plans that a single player at any given time would be permitted to carry it out of The Golden Temple.

So yeah, I messed up Classic trying to save it. Others have messed up Classic trying to personalize it, or trying to preserve it. Now we've got a team that has carried on my legacy of messing things up in your eyes trying to save a game that belongs to all of us (though primarily supported by Stef and Steph) - a team that tore it asunder to get a wedge of it on an NPCServer, a team that managed to take the seed of Classic with the hope of regrowing the rest of it. And I wish them all the best of luck from The Tower of the Emeritus, whether you like it or not; without such well-intentioned and pigheaded developers as them and as I, there wouldn't be a Classic for you to complain about.

In any case, I fail to see what the argument is about anymore - honestly, I gave you guys Graal1998 version a AND b.
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  #29  
Old 04-06-2005, 12:03 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by Tyhm
So yeah, I messed up Classic trying to save it. Others have messed up Classic trying to personalize it, or trying to preserve it. Now we've got a team that has carried on my legacy of messing things up in your eyes trying to save a game that belongs to all of us (though primarily supported by Stef and Steph) - a team that tore it asunder to get a wedge of it on an NPCServer, a team that managed to take the seed of Classic with the hope of regrowing the rest of it. And I wish them all the best of luck from The Tower of the Emeritus, whether you like it or not; without such well-intentioned and pigheaded developers as them and as I, there wouldn't be a Classic for you to complain about.
I love you Tyhm. I thought I was the only person ever to use the word "asunder"! You should come back!!! I wish Com would come back too! Anyway, I don't believe that you messed up Classic, I believe you abandoned it.
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  #30  
Old 04-06-2005, 05:21 PM
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I don't believe that you messed up Classic, I believe you abandoned it.
That's precisely how I feel about it. He never really screwed it up, he just kind of disappeared for a while.
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  #31  
Old 04-06-2005, 07:05 PM
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Well I understand where you're coming from, Tyhm, I believe the Hera Quests were a large part of why Classic lost playercount.

No one wants to quest for hours on end to get enough items to have a decent spar, or to PK.

And when someone does quest, they like to feel like they've accomplished something. Getting a useless hera and being told you need to go collect xx more does not make you feel accomplished, it makes you feel aggravated.

If I wanted to do single player quests, I'd play an offline game.
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  #32  
Old 04-06-2005, 09:43 PM
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I must be one of the only ones that liked some of the things Tyhm did. I didn't mind the heras so much and I even liked the races. Though I believed they should of been finished before putting them up. To each their own though...har har
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  #33  
Old 04-07-2005, 04:39 AM
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If we know what the staff is working on, or how fast... we wouldnt have anything to ***** about so I think theyre doing a good job.
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  #34  
Old 04-06-2005, 07:00 PM
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i hate tyhm as a person but i love him cuz he did never do anything and if you change somthing how can it be classic?

-change is a bad thing-
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  #35  
Old 04-06-2005, 10:45 PM
p2p_Sir_Link p2p_Sir_Link is offline
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The heras were actually fun. Look at other servers at people who have 20 hearts. I thought Thym's quest was brilliant. I do not blame Thym for anything that led to classic's failure in the past, or present. If Thym, and Com were both working on classic, We could get the good quests back, and great quests over bad ones. It seems like in another decade, perhaps Onett castle will be done.
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  #36  
Old 04-06-2005, 11:01 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by p2p_Sir_Link
The heras were actually fun. Look at other servers at people who have 20 hearts. I thought Thym's quest was brilliant. I do not blame Thym for anything that led to classic's failure in the past, or present. If Thym, and Com were both working on classic, We could get the good quests back, and great quests over bad ones. It seems like in another decade, perhaps Onett castle will be done.
Haha, it isn't a question of who is working, it's a question of who's allowed to work. Ex. I already have a quest tiled, and for at least the offline mode it is scripted (save the final boss and prize that I never bothered working on)
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  #37  
Old 04-06-2005, 11:47 PM
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Did I accuse of anyone of not working (Except for storm)?
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  #38  
Old 04-07-2005, 12:59 PM
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Yeah, that's always the problem - everyone's got a quest to put up. And that's great. But nobody's ever content to stop at A Quest - their quest has to give a fullheart, The Lizard Sword (Thank you Antago -_-; ), a new NPCW (Umm, dun look at me, I never scripted a totally useless weapon or three...; ), and attempt to "rebalance things". Add to that all the people who intentionally waste the reviewers' time with a clusterfunk of random tiles leading to the goldsword and 9 fullhearts, and those who sneak in a Backdoor NPCW that gives you editor-level powers online, and it's no wonder the LAT, in whatever configuration, puts both hiring and reviewing on the back burner. Which is too bad, as that's really Graal's edge.
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  #39  
Old 04-07-2005, 01:10 PM
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Quests should be the last thing the server is worried about.

People want decent levels to look at, things to do, ect.


Honestly, I think Classic would be way better off just going back to how it looked 3-4 years ago, and serving as a memory of old Graal.

Use all this time and dev power on creating new events and such, and fun things to do.

You guys already have a completed server. The first server ever. New overworld and quests won't bring life back to classic, because the classic players are pretty much just the classic players. I'm sure most of them wouldnt mind having real classic back.

I honestly think everyone is looking in the wrong direction for this place.
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  #40  
Old 04-07-2005, 09:57 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by Tyhm
Yeah, that's always the problem - everyone's got a quest to put up. And that's great. But nobody's ever content to stop at A Quest - their quest has to give a fullheart, The Lizard Sword (Thank you Antago -_-; ), a new NPCW (Umm, dun look at me, I never scripted a totally useless weapon or three...; ), and attempt to "rebalance things". Add to that all the people who intentionally waste the reviewers' time with a clusterfunk of random tiles leading to the goldsword and 9 fullhearts, and those who sneak in a Backdoor NPCW that gives you editor-level powers online, and it's no wonder the LAT, in whatever configuration, puts both hiring and reviewing on the back burner. Which is too bad, as that's really Graal's edge.
There are no quests on Classic right now. I honestly don't care what the quest gives. I made it before the server change at Asst. Manager Damien's request and then kept working on it when he said nevermind a few days later. It wouldn't be able to go up immediately because it requires the birdshot/some jumping over those black tiles ability. It could also be vastly improved when I rescript everything for NPC Server/Gscript2/Classes. I really should use an alternative method for keys, switches and opened doors. I do not doubt Master Storm would be able to teach me something nifty there. My quest is really puzzle-puzzle-puzzle... save for a few baddies, which I will have to script since I'm the person scripting baddies. Its tiling isn't mouth gapingly wonderful in its essence, but it has its theme.
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