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Originally Posted by unixmad
You can still argument that classic players have paid, what is true but they have paid for a software version X.X and not for all forthcoming version, no companies make new version for free, they make patch and bug fix free but not new version.
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When companies make "new versions" they bring forth a LOT of updates. Graal's new versions are, from the looks of it, simply adding more scripting options, changing the F8 menu, and adding some neat additions (flash games, etc).
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The idea with lifetime was to let player play even if the subscription was over. This is not something any other game services are providing like we are, most other game services are restricting functionalities, items or area when your subscription is over.
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The difference is that on other games, you play servers developed by professionals. However with a Classic account (liftetime) you're playing servers made by OTHER PLAYERS not professionals. That's the main difference.
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Ask yourselves if it is profitable for us when someone buy a 29$ subscription and play for years with no new subscription. I have already made calculation and if I add computer costs, datacenter costs, bandwidth, human costs… We are loosing money.
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I'm not an expert or anything but you need to give people a reason to upgrade. I don't mean one addition and
restrict it, I mean worthwhile gold server additions. Make a new 2D gold server, or something. It's been a while since Graal Online has made their own server. Zone is simply a revival of the old Zone made by Angel and them.
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Also we have made the choice to always give our latest technology to playerworld, that means our gold services have no technology advantage to push classic player to take a new subscription.
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If Gold servers were more attractive I'm sure people would upgrade to play them.
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We have introduced a few year ago vip subscription thinking that classic player (for most of them playing 20 hours a month) our services will accept to pay 2USD a month to get all services and more but only a few % of classic player are using vip.
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When people thought "VIP" they thought "underground previews of many updates" and such. However no such thing was really put forward.
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So what is the solution? Is it to focus on a new game and close the old one when the new one is ready? Watch other online game company, 95% are doing it and they don’t care you have paid most of the time hundred of USD in subscription and spent hundred of hours playing a persistent game that will not exist any more.
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Blizzard just recently made a patch for Starcraft. Yes Starcraft, an old game and it still works multiplayer.
They're doing it because they have the money to do it, and they know their playerbase will move on to the next game. However the Graalian players might not move to another game, even if you shut Graal down and open another game.
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So Cyberjoueurs have to find solutions to attract more players (and I am working on it very actively) but also find solution to not loose endlessly money with long time customers.
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Advertising.
Improve reasons for people to upgrade.
I really liked the Fairyland thing where you used your Graal account to login. Maybe a sort of option can be made where if you're Gold you can also play another game hosted by CJ? I haven't really kept up with Fairyland but possibly do something with that?
The only thing that I can continue to think of is improved rate of updates. Players want to see updates, players want to see
good updates.