still on a gmap, it wont allow you to do changes tiles, even without findLevel()
Quote:
Originally Posted by fowlplay4
@Omega: Check if it's working in the top-left corner of your GMAP, and if it is try removing the '% 64' because according to the output above you're finding the GMAP level as a whole not the specific level.
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I always test in the top left of a gmap, just a habit, also this is on layers above zero, layer zero I can change just fine
@Andrew
PHP Code:
triggerServer( "gui", name, "PlaceTiles", Tile_Editor_Layer.text, this.tileData, findImg( 200).x, findImg( 200).y, (( this.pW - this.pX) / 16), (( this.pH - this.pY) / 16));
e. upon further investigation, tried echo the tiles on layer[ 1] before I changed them and it is NULL, when it should be 1248
Checking the type on player.level.tilelayers is 3, and tilelayers[ 0] is 2, but on player.level.tileslayers[ 1] is -1, on a single level both layers 0 and 1 type is 2
So yes, this is a Gmap bug. On A gmap a server cant read tiles above layer zero.