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  #61  
Old 12-06-2005, 02:49 AM
James205 James205 is offline
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Quote:
Originally Posted by maximus_asinus
You seem to be forgetting what Massokre already stated. They had a great deal of the old levels converted, but a decision came from higher up to basically start from scratch.
My "boring rant" was a suggestion and my opinion. Stefan browses these forums and MAYBE he might see some of them?

Quote:
Originally Posted by maximus_asinus
They kept a few of the original levels, and started to rebuild. Granted, I don't agree with some of the levels they decided to replace, but I am willing to wait and see if they decide to bring them back. Again, Massokre already stated that he is trying to bring back some of the old levels, and thats all I ever hoped for.
I also heard he wanted to randomly change things that didn't need to be changed and I gave my opinion of DON'T DO IT. He doesn't HAVE to listen to me ya know.

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Originally Posted by maximus_asinus
I'm not really sure what you're upset about anyway, you don't ever step foot on the server anymore (don't blame this on the fact the server has changed, you were rarely on it before that). You're just droning about, complaining because you lost that feeling of nostalgia, but bringing back those old levels won't bring that back.
Seriously, you pulled all of that out of your ass.

I DON'T STEP ON FOOT OF A SERVER THAT IS BORING TO ME, HOW DOES THAT NOT MAKE SENSE?

YES I WAS ALWAYS ON WHEN I STARTED GRAAL TILL IT DIED, EVEN WHEN OTHER SERVERS CAME OUT. EVEN WHEN I WAS MANAGER OF SL AND GLOBAL ACCOUNT ADMIN I STILL GOT ON CLASSIC.

IF CLASSIC CAME BACK I WOULD PLAY IT AGAIN, IT'S WHAT I'VE ALWAYS BEEN WAITING FOR.

I want to know your source for this information... oh wait you made it up.
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  #62  
Old 12-06-2005, 03:33 PM
syltburk syltburk is offline
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"nostalgia" bull****, I didn't play classic because I thought it would be nostalgia now... I played it because it was great, if you wanna create something new, create an mew server..
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  #63  
Old 12-07-2005, 04:45 AM
jake13jake jake13jake is offline
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James, every level that I'm adding is going to have a purpose to it, as opposed to all other player worlds: both the new levels AND the levels that I bring back from Graal's past, even if it doesn't seem like it. I'll be using Stefan's house to hold the Fishing Rod. Miser is going to be the chair of Swamptown. To stress that, I made a golden forest next to his house, which will hold the key to Kull's Cave (on the other side of town), which will take you to Kull's Castle. I'm going to split Babord in half pretty much and salvage what I can of it. It's functionality probably won't be accessible until much later. I'm giving the Gnome Caves a map because I'm not much a fan of one dimensional quests. Yea, I won't be using any one dimensional quests. Unfortunately I can't use Kull's interior because the layout isn't functional under current scripting constraints. I hope maximus uploads his levels. I'll change the layout of a level if I think it could be more functional. I'll probably change Sardon's the least. Although, I'll probably gmap the floors.

That's the fault with almost every other server, so little content for a lot of levels content. I'd prefer a 3x3 overworld where every level had a purpose to a 64x64 overworld where 90% of the levels were just there to be shown and look pretty. I'm quite picky on level layouts. I'm having myself draw a map for every new dungeon I assign now.
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  #64  
Old 12-07-2005, 04:59 AM
jacob_bald6225 jacob_bald6225 is offline
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Quote:
Originally Posted by jake13jake
James, every level that I'm adding is going to have a purpose to it, as opposed to all other player worlds:
I hope you don't mean there are going to be no "pontless" player houses.
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  #65  
Old 12-07-2005, 06:36 AM
James205 James205 is offline
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Quote:
Originally Posted by jake13jake
James, every level that I'm adding is going to have a purpose to it, as opposed to all other player worlds: both the new levels AND the levels that I bring back from Graal's past, even if it doesn't seem like it. I'll be using Stefan's house to hold the Fishing Rod. Miser is going to be the chair of Swamptown. To stress that, I made a golden forest next to his house, which will hold the key to Kull's Cave (on the other side of town), which will take you to Kull's Castle. I'm going to split Babord in half pretty much and salvage what I can of it. It's functionality probably won't be accessible until much later. I'm giving the Gnome Caves a map because I'm not much a fan of one dimensional quests. Yea, I won't be using any one dimensional quests. Unfortunately I can't use Kull's interior because the layout isn't functional under current scripting constraints. I hope maximus uploads his levels. I'll change the layout of a level if I think it could be more functional. I'll probably change Sardon's the least. Although, I'll probably gmap the floors.

That's the fault with almost every other server, so little content for a lot of levels content. I'd prefer a 3x3 overworld where every level had a purpose to a 64x64 overworld where 90% of the levels were just there to be shown and look pretty. I'm quite picky on level layouts. I'm having myself draw a map for every new dungeon I assign now.
Only if you could understand things.
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  #66  
Old 12-08-2005, 02:13 AM
maximus_asinus maximus_asinus is offline
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I decided to host my own 'event' using two accounts.
I massed about sending bombs to break the record of amount held by regular player. I was able to amass one hundred thousand bombs, in little over an hour. It was great fun. As a prize, I gave away my tickets. 18 went to the giver of the 100 000th bomb, and 5 as a courtesy gift for the 99 999th bomb. Blizzaro and Jub won respectively. It is possible to have fun events without the GCs, and this was an example.

Screenshot of my amount as proof:
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  #67  
Old 12-08-2005, 02:58 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by James205
Only if you could understand things.
Oh, like how I removed the empty left side of stefan's house? Looking at old scripts, that used to host a quest. The quest is gone now so that side of the house was utterly pointless.
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  #68  
Old 12-08-2005, 01:14 PM
Rufus Rufus is offline
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  #69  
Old 12-08-2005, 02:32 PM
syltburk syltburk is offline
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Quote:
Originally Posted by jake13jake
Oh, like how I removed the empty left side of stefan's house? Looking at old scripts, that used to host a quest. The quest is gone now so that side of the house was utterly pointless.
isnt zols pointless since there are no quest there anymore?
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  #70  
Old 12-08-2005, 08:21 PM
Nightmareangel Nightmareangel is offline
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Quote:
Originally Posted by syltburk
isnt zols pointless since there are no quest there anymore?
Technically there's one quest there. The warp ring quest! It's epic!
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  #71  
Old 12-09-2005, 05:58 AM
jake13jake jake13jake is offline
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Quote:
Originally Posted by syltburk
isnt zols pointless since there are no quest there anymore?
I didn't add Zol's :P. But I still would have kept Zol's.
Like Night said: The epic warpring quest.
It will be similar to the epic fishing rod quest in Stefan's house.

Graal City is like the forest in Zelda 64. It's a friendly area where you don't have to worry about questing. Once you're done questing in other areas on the mainland, they will become friendly as well. Although I defiinitely wouldn't have had Scavengers, and I would have wanted to redo Dozer's house if I were to have redone it. I would want to put a modified version of the old Northern Limits in place of Supernicks', and so on. However, those were Storm's decisions and not mine. I'm thinking about remaking the MoD haunted house quest. I'd just need to find some way of having it fit, rather than it being so random.
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  #72  
Old 12-09-2005, 12:16 PM
DarkCloud_PK DarkCloud_PK is offline
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Haha, all this new stuff you're supposedly adding sounds fantastic on paper, too bad you're too retarded to see the reality of things. Anyone can say they're going to add a bunch of crap, but all I've seen you do in the past few months that you've been admin of LAT is add some silly tiny little miniquest that you get a lamp for, and add a bunch of empty levels to the overworld 2 months ago that
noone can access anyway.

Other than that, all I see you do is preach about the 100,000 different projects you have underway, run around the overworld like an idiot, and play with whatever toys you may be messing around with at the time. None of these are content, the only content I've seen is that beer quest from you. You have potential to pull it around as an admin, but you need to listen and stop starting project after project and spreading yourself as thin as humanly possible. I don't know what LAT Admin school you came from, but successful ones don't focus on all these projects at once, but instead focus on one or two at a time and actually get them done and added into the world for players to access. You are at an advantage with classic, it is supposed to be a simplistic server, which is easy to produce for, but simple isn't good enough for you apparently, sure complex things are very nice to have, but once you balance simplicity and complexity, you'll be better off. You also have no method of taking in player opinon, granted a lot of them are idiots, but if you don't add something the majority wants or add something everyone hates, people will eventually leave.

I can honestly say without the GC team, classic would be completely boned at the moment, they have added more enjoyable content to the server through events and events levels in a month than the LAT team has done since the NPC server was added. Past events, what do you really have to do besides the generic PKing and chatting which you can do anywhere? Nothing, there is nothing else to do on the server, there hasn't been for over a year, and the way things continue, I see that continuing down the same path. Don't you find GC adding in a vast amount more content than the LAT team just a tad retarded?

I'm not even going to go into the nostalgia and keeping Classic "classic" issue, you already screwed the pooch on that aspect.
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  #73  
Old 12-09-2005, 06:31 PM
syltburk syltburk is offline
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Quote:
Originally Posted by jake13jake
I didn't add Zol's :P. But I still would have kept Zol's.
Like Night said: The epic warpring quest.
It will be similar to the epic fishing rod quest in Stefan's house.

Graal City is like the forest in Zelda 64. It's a friendly area where you don't have to worry about questing. Once you're done questing in other areas on the mainland, they will become friendly as well. Although I defiinitely wouldn't have had Scavengers, and I would have wanted to redo Dozer's house if I were to have redone it. I would want to put a modified version of the old Northern Limits in place of Supernicks', and so on. However, those were Storm's decisions and not mine. I'm thinking about remaking the MoD haunted house quest. I'd just need to find some way of having it fit, rather than it being so random.
you're just an idiot, most of the classic players would disagree with you, but you fail to see it. Too much of an idiot
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  #74  
Old 12-09-2005, 08:26 PM
DarkCloud_PK DarkCloud_PK is offline
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Shut up, this is Massokre's and Storm's playerworld now, not Classic.
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  #75  
Old 12-10-2005, 12:26 AM
jake13jake jake13jake is offline
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I can say that I waited too long in vain for Exodus to come back with the castle he had supposedly completed. I've assigned at least 5 LATs to the Gnome Caves (2nd Quest), and none of them have done a single level. Floydian came up with a decent gnome house idea and then he disappeared. Hopefully Maximus will get it done. I know he got the Kull's cave system done.

What's left with the castle? Well, I had finished the class scripting for it back in September-October. Exodus had done some of the sewers part, I took that and made it more implementable, Racil helped with some levels. I'm hoping I can catch him online so he can make the rest of the outlines. Pretty much now just the castle's basement and King's chamber. Yet before you can do the castle quest, I have to convince Storm to upgrade his warp ring system, because he has some random idea of how the quest should be initialized.

Once we get past initial run of mainland quests, things will go a lot smoother for a little while. And then all of a sudden, kabaam, more mainland quests. It will be a nightmare.
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