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  #1  
Old 05-10-2012, 06:37 AM
ffcmike ffcmike is offline
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Observer mode should be removed everywhere, not simply because of the fact it is a restriction in itself, but because it is a poorly implemented game-killing restriction. The problems + bugs caused by it are so severe that staff are left with no choice but to exclude trials from PVP activities so as not to hinder the experience of upgraded players.

Even when it comes to questing content trials can very easily become stuck due to problems inflicted by observer mode, and as I've said before it is a massive pain in the arse to log on a trial and attempt to debug these problems.

It's also somewhat annoying that I've gone through so much effort to put together abstract pluggable systems, where one system will uninitialize before another system initializes, in a way which avoids bugs, only for observer mode to often throw a spanner into the works.

That said, if Stefan and Unixmad honestly think it would be more financially beneficial to keep observer mode than remove it, then the reasons for not being able to remove it have already been made clear.

While not ideal, it is much simpler to implement a rigid collection of global shop items for servers which revolve around economies or character levelling. For a more traditional server it would be much harder to accomplish it in this way, a much easier method being what is done on the iPhone servers, which is selling a currency within the global shop and then being free to add and sell a higher variety of items in game.

The problem with the more flexible method however is that the currency needs to be secure. It can't be handed out at vast rates, the item prices can't be too cheap, it can't be handed out by corrupt staff, it needs to be logged, it needs to be kept track of, it needs to be impossible to obtain by hacking etc.

Stefan and Unixmad can't realistically monitor and enforce this as much with PC servers as they can with iPhone servers, therefore they need to be 100% sure that the systems are secure, the staff are trustworthy, and any involved currencies are sustainable.
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Old 05-10-2012, 02:41 PM
Devil_Lord2 Devil_Lord2 is offline
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Originally Posted by ffcmike View Post
The problem with the more flexible method however is that the currency needs to be secure.
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Originally Posted by ffcmike View Post
It can't be handed out at vast rates, the item prices can't be too cheap,
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Originally Posted by ffcmike View Post
it can't be handed out by corrupt staff,
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Originally Posted by ffcmike View Post
it needs to be logged,
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Originally Posted by ffcmike View Post
it needs to be kept track of,
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Originally Posted by ffcmike View Post
it needs to be impossible to obtain by hacking etc.
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Originally Posted by ffcmike View Post
they need to be 100% sure that the systems are secure, the staff are trustworthy, and any involved currencies are sustainable.
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Hire non-player staff and it will be more secured; observer mode can then disappear and Graal can be free. :]
Actually paid professionals would have less bias.

They could make a list of how much something is paid for and raise it accordingly.

They would have no problem with handling items correctly.

They could log it, they could keep track of it.

They could script it.

I don't see the problem here.
Hire a professional!

Cost too much? Not really sure if you can have both free and someone to do all the work correctly. I horribly want to post a picture of you can't both have the cake and eat it.

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  #3  
Old 05-10-2012, 03:04 PM
ffcmike ffcmike is offline
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Problem with suggesting a professional be hired is that it's just as unlikely as observer mode simply being removed.
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Old 05-10-2012, 03:43 PM
Imperialistic Imperialistic is offline
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Problem with suggesting a professional be hired is that it's just as unlikely as observer mode simply being removed.
ahahaha
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Old 05-10-2012, 10:05 PM
cbk1994 cbk1994 is offline
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Problem with suggesting a professional be hired is that it's just as unlikely as observer mode simply being removed.
or Graal have decent support
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Old 05-10-2012, 10:06 PM
Tigairius Tigairius is offline
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or Graal have decent support
How about a support center?
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Old 05-10-2012, 10:08 PM
Imperialistic Imperialistic is offline
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How about a support center?
I might be mistaking , but I thought Graal already tried the whole support center thing. I think it failed miserably .
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Old 05-10-2012, 10:39 PM
cbk1994 cbk1994 is offline
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I might be mistaking , but I thought Graal already tried the whole support center thing. I think it failed miserably .
It worked pretty well except they chose the wrong software, and it had a number of bugs that resulted in a list of usernames, passwords, and emails being released for its 4,000+ members.
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Old 05-10-2012, 10:49 PM
fowlplay4 fowlplay4 is offline
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How about a support center?
Force one on Stefan/unix already.
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Old 05-11-2012, 01:11 AM
Devil_Lord2 Devil_Lord2 is offline
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Problem with suggesting a professional be hired is that it's just as unlikely as observer mode simply being removed.
I didn't actually think it would be done, only stating what he said can't be done can be done by something that won't be done. That is what I done. :[
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Old 05-10-2012, 10:44 PM
Starfire2001 Starfire2001 is offline
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If the purpose of UN is simply to get people to buy gold, and a gelat shop isn't possible for whatever reason, then...
1) Removing observer mode
2) Allowing players to play non team events (which is about half of them)
3) Limiting their full hearts to 10 out of 13 and shield power to 2 so they move slow and repeatedly get destroyed

plus the current trial restrictions on hats, sparring, and currency, would probably be more likely to get players frustrated enough buy gold. Got to at least give them a taste of what they are missing out on. Not allowing them to do anything at all interesting + making them unable to move or do anything every 15 minutes or so only makes people quit, and if they are interested in classic style graal only, quit PC Graal entirely as UN is atm the only non dev option for that.
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Old 05-10-2012, 10:54 PM
Loakey_P2P Loakey_P2P is offline
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Originally Posted by Starfire2001 View Post
If the purpose of UN is simply to get people to buy gold, and a gelat shop isn't possible for whatever reason, then...
1) Removing observer mode
2) Allowing players to play non team events (which is about half of them)
3) Limiting their full hearts to 10 out of 13 and shield power to 2 so they move slow and repeatedly get destroyed

plus the current trial restrictions on hats, sparring, and currency, would probably be more likely to get players frustrated enough buy gold. Got to at least give them a taste of what they are missing out on. Not allowing them to do anything at all interesting + making them unable to move or do anything every 15 minutes or so only makes people quit, and if they are interested in classic style graal only, quit PC Graal entirely as UN is atm the only non dev option for that.
I'm kinda curious about the stats concerning how many people have payed for graal since it was implemented . doesn't seem like the player count has improved at all which leads me to believe this is as successful as the support center .
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Old 01-19-2013, 02:43 PM
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Has UN tried making adjustments to there proposal for the removal of observer mode since this thread was created? Just curious.
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Old 01-19-2013, 04:02 PM
ffcmike ffcmike is offline
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Has UN tried making adjustments to there proposal for the removal of observer mode since this thread was created? Just curious.
It wouldn't have made any difference.
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Old 01-19-2013, 04:51 PM
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Has UN tried making adjustments to there proposal for the removal of observer mode since this thread was created? Just curious.
All they gotta do is add instance'd houses, gralat hats, and they're pretty much like iClassic. lel
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