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  #1  
Old 04-24-2009, 09:52 PM
ff7chocoboknight2 ff7chocoboknight2 is offline
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Why not put it in that empty room inside the entrance of GC studios? Where the constuction guys are.
  #2  
Old 04-24-2009, 10:48 PM
BlackSolider BlackSolider is offline
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Tis not empty. But its useless at this point, other than the room later on that shows all of the cards.
  #3  
Old 04-26-2009, 10:54 PM
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i got a feeling luda has the lucky ticket
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  #4  
Old 04-26-2009, 10:56 PM
ffcmike ffcmike is offline
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71 Tickets sold,
up to 929 left to go,
any one ticket could win.
  #5  
Old 04-26-2009, 11:34 PM
StrykerTFFD StrykerTFFD is offline
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I hope those items get released by other means as well.
  #6  
Old 04-26-2009, 11:36 PM
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This is the ***est reason to release npcs thor
  #7  
Old 04-26-2009, 11:37 PM
ffcmike ffcmike is offline
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Most of them are planned to be released in the not incredibly distant future anyway,
in the case of Batform and Love they are temporarily obtainable at specific times of the year (Autumn and Valentines), Bowling VIP Card is ofcourse winnable.

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This is the ***est reason to release npcs thor
Releasing NPCs is not the objective.
  #8  
Old 04-27-2009, 02:07 AM
Rufus Rufus is offline
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Originally Posted by ffcmike View Post
Batform
* LOVE *
Holiday NPCs are released in an attempt to encourage players to log on during them. The NPCs are then unavailable after the event in an attempt to promote a sense of rarity to the NPCs, and gratitude for logging on. When you promote that feeling of rewarding for logging on during events, it encourages players to log on with some regularity, if the holiday events are consistent. Why would you release holiday NPCs outside of the specific holiday, moreover why would anyone care? You're essentially removing their purpose and degrading them into random "fun" NPC that you can get from various methods.

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Life Time Bowling VIP Card
Why offer a lifetime bowling card if the player doesn't actually deserve it? Again, the lifetime bowling card was an attempt to reward players for actually participating in bowling and building up their skill. If all it takes to gain lifetime access is to have won a few events then you're degrading the purpose yet again.

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*Conch Shell
Is the Conch Shell going to unlock a couple of quests for the person who wins it or what? That's all it used to do, well, and make a horn noise. How wonderful.

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Originally Posted by ffcmike View Post
*Fireball
*SuperBomb
These are both rewards for quests. The Fireball quest is currently being worked on, why would you offer it as a prize in the lottery? It's undermining the development team, because it's all for naught if you can get the prize willy nilly from a lottery. In addition to this, will these prizes be disabled in events? One person having that kind of advantage doesn't really go well against the promotion of "fairness" that has gone on for years.

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*Shovel
I don't understand why you would release a Shovel before it had a few actual purposes. To then go on and release a few purposes for the Shovel at a later date will have the same effect as the Rat Form rat holes.

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Originally Posted by ffcmike View Post
*Torch
What is the point in having a Lantern and the Torch on the server?

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Originally Posted by ffcmike View Post
Morpher
So instead of readding the Morpher to the server because of a quest that you added, you're releasing it as a Lottery Prize? Lol.

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Originally Posted by ffcmike View Post
Most of them are planned to be released in the not incredibly distant future anyway
So what is the point in players buying tickets for the lottery? Be the first person to get the NPC? What happens when they're released via their appropriate distribution channels such as quests? Does the player get nothing for doing them, or is the quest just unavailable for them? It doesn't exactly make for interesting quests with basic adventure features such as backtracking if you've already got the NPC. This is so contrived and a pretty embarrassing cop-out to be honest.
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  #9  
Old 04-26-2009, 11:41 PM
Nataxo Nataxo is offline
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I bought 3 tickets yeah!
  #10  
Old 04-27-2009, 02:12 AM
Luda Luda is offline
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Lottery Prize Suggestions:
-portable ctf
-portable bank
-portable horse
-portable bench (upgraded chair)
-portable mystic
-portable jail cell
  #11  
Old 04-27-2009, 02:37 AM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Rufus View Post
Holiday NPCs are released in an attempt to encourage players to log on during them. The NPCs are then unavailable after the event in an attempt to promote a sense of rarity to the NPCs, and gratitude for logging on. When you promote that feeling of rewarding for logging on during events, it encourages players to log on with some regularity, if the holiday events are consistent. Why would you release holiday NPCs outside of the specific holiday, moreover why would anyone care? You're essentially removing their purpose and degrading them into random "fun" NPC that you can get from various methods.
The Lottery isn't exactly a give-away,
by the time these Holiday NPCs are available again maybe a handful of people may have earned them with this method, it's just a potential speedy method of obtaining it with the large risk of being empty handed, hardly degrading.

Quote:
Originally Posted by Rufus View Post
Why offer a lifetime bowling card if the player doesn't actually deserve it? Again, the lifetime bowling card was an attempt to reward players for actually participating in bowling and building up their skill. If all it takes to gain lifetime access is to have won a few events then you're degrading the purpose yet again.
Again, it's not like absolutely everyone is going to end up with this Weapon, but for those that do there's a chance it might encourage them to start Bowling again because there's no hassle of spending gelat towards lanes.


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Originally Posted by Rufus View Post
Is the Conch Shell going to unlock a couple of quests for the person who wins it or what? That's all it used to do, well, and make a horn noise. How wonderful.
This is just something that was planned for an eventual quick release anyway,
you wouldn't expect it to wow anyone under normal circumstances but this method gives the rarity factor to this item.

Quote:
Originally Posted by Rufus View Post
These are both rewards for quests. The Fireball quest is currently being worked on, why would you offer it as a prize in the lottery? It's undermining the development team, because it's all for naught if you can get the prize willy nilly from a lottery. In addition to this, will these prizes be disabled in events? One person having that kind of advantage doesn't really go well against the promotion of "fairness" that has gone on for years.
Again, just a speedier method of obtaining it before it becomes widespread,
DC has agreed with them being prizes so hardly undermining the Dev Team.
And yes it will be disabled within events.

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Originally Posted by Rufus View Post
I don't understand why you would release a Shovel before it had a few actual purposes. To then go on and release a few purposes for the Shovel at a later date will have the same effect as the Rat Form rat holes.
You could call it a portable bush,
i'm sure some people would appreciate that.

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Originally Posted by Rufus View Post
What is the point in having a Lantern and the Torch on the server?
The Torch is like an upgrade to the Lantern,
you can damage and burn other players with it,
and even spread fires across objects (bushes, signs, healthpots etc),
players on fire temporarily cannot use fire weapons.

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Originally Posted by Rufus View Post
So instead of readding the Morpher to the server because of a quest that you added, you're releasing it as a Lottery Prize? Lol.
Until it gets re-added, yes,
I don't see why that's funny.

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Originally Posted by Rufus View Post
So what is the point in players buying tickets for the lottery? Be the first person to get the NPC? What happens when they're released via their appropriate distribution channels such as quests? Does the player get nothing for doing them, or is the quest just unavailable for them? It doesn't exactly make for interesting quests with basic adventure features such as backtracking if you've already got the NPC. This is so contrived and a pretty embarrassing cop-out to be honest.
When the NPCs get released theres no reason Quests would be unavailable to them, if they choose not to go ahead with the Quest so be it, some might even prefer that, plus we can always make Chests reward seperate items to those already with the prize like Zelda.
  #12  
Old 04-27-2009, 02:42 AM
StrykerTFFD StrykerTFFD is offline
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portable bush
*snicker*
  #13  
Old 04-27-2009, 03:04 AM
Rufus Rufus is offline
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The prizes are collectively an excuse to release NPC's in an attempt to reduce the tickets in the economy, but I don't understand how that is justified when all you're essentially gaining is some kind of contrived bragging rights. I know some people who have wasted their tickets at current "just because" but I don't see how you expect players to be dumb enough to bid for items with their tickets on a constant basis that they can get for free in the future. To me, the lineup of quest items just looks like a substitute for lack of creativity.

Quote:
Originally Posted by ffcmike View Post
The Lottery isn't exactly a give-away,
by the time these Holiday NPCs are available again maybe a handful of people may have earned them with this method, it's just a potential speedy method of obtaining it with the large risk of being empty handed, hardly degrading.
Oh when you put it like that, it all makes so much sense. "You're essentially removing their purpose and degrading them into random "fun" NPC that you can get from various methods." They're holiday NPCs.

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Originally Posted by ffcmike View Post
Again, it's not like absolutely everyone is going to end up with this Weapon, but for those that do there's a chance it might encourage them to start Bowling again because there's no hassle of spending gelat towards lanes.
It's like adding the CTF Trophy or the Egg Hunt Trophy as a prize that you can win. You're being rewarded for having skill with things like this, winning a prize in a lottery is not a skill, nor does it reflect it.

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Originally Posted by ffcmike View Post
This is just something that was planned for an eventual quick release anyway,
you wouldn't expect it to wow anyone under normal circumstances but this method gives the rarity factor to this item.
You're expecting an NPC that only one person has first during a short amount of time (that does absolutely nothing of use) is going to hype the useless NPC up through some kind of boasting? What the hell?

Quote:
Originally Posted by ffcmike View Post
Again, just a speedier method of obtaining it before it becomes widespread,
DC has agreed with them being prizes so hardly undermining the Dev Team.
And yes it will be disabled within events.
"Hey guys, the development team aren't working fast enough so we're going to give you the opportunity to win the prize before it's out!"

That's essentially the message you're giving off here, because they're currently working on the quest. It's not even a type of teaser or a means of hyping the future quest, it's more like a spoiler. "This is what you're going to get in the new quest, get bidding yo!" I wasn't aware that quests were just a means of gathering items, and that's certainly not how most new players I talk to I see them. Quests are supposed to be an adventure, and somehow the mystical Fireball and Superbomb NPCs have shown up in the castle, but if you don't win them it doesn't matter because it's ALSO in a quest? Right.

Quote:
Originally Posted by ffcmike View Post
You could call it a portable bush,
i'm sure some people would appreciate that.
Not seeing the humor here.

Quote:
Originally Posted by ffcmike View Post
The Torch is like an upgrade to the Lantern,
you can damage and burn other players with it,
and even spread fires across objects (bushes, signs, healthpots etc),
players on fire temporarily cannot use fire weapons.
How does a Torch upgrade into a Lantern?

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Originally Posted by ffcmike View Post
Until it gets re-added, yes,
I don't see why that's funny.
Because it's a cop-out?

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Originally Posted by ffcmike View Post
When the NPCs get released theres no reason Quests would be unavailable to them, if they choose not to go ahead with the Quest so be it, some might even prefer that, plus we can always make Chests reward seperate items to those already with the prize like Zelda.
If you're going to release additional NPCs in quests as a replacement for an item that you bought in the lottery, why don't you just add those NPCs to the lottery? Why would someone choose not to do a quest if the quest prize was something that they had purchased from the lottery? "It doesn't exactly make for interesting quests with basic adventure features such as backtracking if you've already got the NPC." I don't see how that logic is "like Zelda" either.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #14  
Old 04-28-2009, 08:09 AM
acaremon02 acaremon02 is offline
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Wow, every thread I've read with a different title is talking about the same thing.

anyways,

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Originally Posted by Luda View Post
Lottery Prize Suggestions:
-portable horse
I like that idea.
Maybe in the prize store, we can sell different model of portable horses..
Like the mintocat horse :P
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  #15  
Old 04-28-2009, 09:15 AM
Luda Luda is offline
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Quote:
Originally Posted by acaremon02 View Post
Wow, every thread I've read with a different title is talking about the same thing.

anyways,



I like that idea.
Maybe in the prize store, we can sell different model of portable horses..
Like the mintocat horse :P
lol i was being sarcastic
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