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Old 06-20-2009, 04:54 PM
Prozac Prozac is offline
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Abour nine years ago when making the first version of Sanstrata, what came naturally to my mind was 'let's give the players something to do, small quests for beginners, collecting items, rewards for simple actions (killing npc baddies gave experience points) and then higher level quests and appropriate rewards'

and a strong community formed around that ...

community is but one of three strands that hold a server together, in my opinion, the other two are competition, and QUESTS.

Quests - something for the player to do regardless if any others happen to be around on whatever level they are in, something where action brings a reward, and they discover a story and how they are the main part in that tale

competition - events, sparring, etc but in a balanced fashion so that each player, however far along they are, has a moderatly fair advantage against any other player

community - this happens naturally and is between the players and their ability to interact with each other... sometimes npcs can help here such as trading items, ganis and such

but a world designed around quests and telling a story with a theme of 'collect the orbs of light and defeat this evil emporer to restore peace to the world' as a foundation ... and many people did feel strongly about that server in various ways. it was part of what gave it meaning and was something people cared about
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Old 06-22-2009, 01:55 AM
Kamaeru Kamaeru is offline
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Quote:
Originally Posted by Prozac View Post
Abour nine years ago when making the first version of Sanstrata, what came naturally to my mind was 'let's give the players something to do, small quests for beginners, collecting items, rewards for simple actions (killing npc baddies gave experience points) and then higher level quests and appropriate rewards'

and a strong community formed around that ...

community is but one of three strands that hold a server together, in my opinion, the other two are competition, and QUESTS.

Quests - something for the player to do regardless if any others happen to be around on whatever level they are in, something where action brings a reward, and they discover a story and how they are the main part in that tale

competition - events, sparring, etc but in a balanced fashion so that each player, however far along they are, has a moderatly fair advantage against any other player

community - this happens naturally and is between the players and their ability to interact with each other... sometimes npcs can help here such as trading items, ganis and such

but a world designed around quests and telling a story with a theme of 'collect the orbs of light and defeat this evil emporer to restore peace to the world' as a foundation ... and many people did feel strongly about that server in various ways. it was part of what gave it meaning and was something people cared about
I find it extremely unnerving that this post went almost ignored. This was a well put statement that I agree with completely.
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Old 06-20-2009, 06:44 PM
WaDaFack WaDaFack is offline
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LOL UN shouldn't exist.. nor should Zodiac.
Stefan and unixmad can get fk'd up by the DMCA!

Anyways, if Stefan wants to get a higher player count, than he should actually hire professional developers which will bring good to Graal;i.e better graphics, scripts etc.
That being so, the game play + quality will be 10x better than it is now, therefor players being more interested in Graal!
Some major changes to the gelat system would be fine too >.>
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Old 06-20-2009, 07:20 PM
Hiro Hiro is offline
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if cyberjourers is going to make another server, they will gold tab it so that they can make more money off subscriptions to pay the developers (and themselves) instead of allowing a mass of accounts that last forever which was the incentive to buy more than one account, which i guess doesn't make more money? ):
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Old 06-20-2009, 09:50 PM
SwimChao SwimChao is offline
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I haven't read the entire thread, but I think this is the product of bouncing from Manager to Manager, who are players that already know the function of their server; and really don't think about going back and making it new-player-savvy.

Edit: @ WaDaFack: This is playerworlds.
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