Quote:
Originally Posted by Redwiz
I just got a new plugin trial called poly boost, may buy it if its good enough, so to evaluate it and to try it out I've just made a Clavicle. I've had to snap off from the Dalek because the human form is better to model as far as what poly boost's tools have to offer in the way of 3d jargon such as edge loops go. Anyway its also a test on a new skin material i devised soo comments so far would be good.
Edit : I should also chuck in that this has not been taken to ZBrush or no finalisation things have been done It's entirely poly modelling at this stage and contains 4,432 (render polygons with subdivision of 2 applied) and 152 (standard polys)and renders up in about 4 seconds.
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x3...nice.
to critique it though, remember that skin isnt just 1 tan color with different shadows. Try using the same color with some areas that are paler, or slightly lighter...
The light shouldn't be as focused as it is now, it makes it look a bit plastic.