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  #31  
Old 05-18-2005, 04:06 AM
Rick Rick is offline
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Quote:
Originally Posted by Gambet
then I think that it should ban the users IP
This would be easier to catch if scripts had access to a users IP. I never really understood why a players IP isn't exposed to script to begin with.

Last edited by Rick; 05-18-2005 at 04:21 AM..
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  #32  
Old 05-18-2005, 04:17 AM
zell12 zell12 is offline
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I say we IP ban you...

But eh, most of the people have AOL or something with a dynamic IP anyway, so its hard to really just ban someones IP unless they have Cable or something.
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  #33  
Old 05-18-2005, 04:22 AM
Rick Rick is offline
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Quote:
Originally Posted by zell12
I say we IP ban you...

But eh, most of the people have AOL or something with a dynamic IP anyway, so its hard to really just ban someones IP unless they have Cable or something.
Could always ban AOL again like in the old Graal days.
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  #34  
Old 05-18-2005, 04:35 AM
Googi Googi is offline
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Quote:
Originally Posted by Rick
This would be easier to catch if scripts had access to a users IP. I never really understood why a players IP isn't exposed to script to begin with.
I'm not sure but I thought you could check it using RC.
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  #35  
Old 05-18-2005, 04:43 AM
Gambet Gambet is offline
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Quote:
Originally Posted by zell12
I say we IP ban you...

But eh, most of the people have AOL or something with a dynamic IP anyway, so its hard to really just ban someones IP unless they have Cable or something.

Maybe some sort of system could be made where banned users IP's are updated every X amount of hours or something to make sure that the user isn't using any sort of way to change their IP to avoid the ban.

Rephrase of what I just said:

Maybe every X amount of hours or so, the system could update and check all of the IP's of the users that are banned, and if the IP's match the last known IP, then the ban stays and everything is fine, but if the IP is different then the one banned previously, then the system adds that IP to the ban list along with the old one or something.
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  #36  
Old 05-18-2005, 04:53 AM
Velox Cruentus Velox Cruentus is offline
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Could be as simple as last IP of a banned account. You can easily query the IP field of the Database, and if the accounts that match that one is banned, then they're banned.
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  #37  
Old 05-18-2005, 05:23 AM
Chris Chris is offline
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Quote:
Originally Posted by Rick
Could always ban AOL again like in the old Graal days.
Then you'd never see my pretty face on Era.
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  #38  
Old 05-18-2005, 06:31 AM
Rick Rick is offline
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Then you'd never see my pretty face on Era.
I was joking.
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  #39  
Old 05-18-2005, 08:05 AM
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I agree with Houdini, I like this idea.
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  #40  
Old 05-18-2005, 09:23 AM
syltburk syltburk is offline
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Quote:
Originally Posted by NeoJenova
Weel I know many players take pride in there number of visits to UNs jail, so in return we counter those long jail record holders with temp bans and sometimes if there record is to extreme we warn them that there next offense will result in there permenant ban, also if the record is to long it hurts there chances from becoming a staff member when the opportunity presents itself.
UN jail is a very nice jail
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  #41  
Old 05-18-2005, 10:34 AM
HoudiniMan HoudiniMan is offline
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Hmm, what about host name or something? When you get banned on mIRC it usually seems fairly unavoidable? Would that be more reliable than IP for dialup users?
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  #42  
Old 05-18-2005, 11:17 AM
Rick Rick is offline
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Quote:
Originally Posted by HoudiniMan
Hmm, what about host name or something? When you get banned on mIRC it usually seems fairly unavoidable? Would that be more reliable than IP for dialup users?
More than likely no.
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  #43  
Old 05-18-2005, 04:33 PM
Polo Polo is offline
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jaillevels= in the server options disables all pm'ing and massing except to staff (for the listed levels - ie: jail ones) and its not too difficult to build a system which prevent a user from escaping from jail (unless they hack the server, like, properly). With those stopping them harass the players, just ban them for a few days if they start to harass the staff. Its always worked for me...
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  #44  
Old 05-18-2005, 04:43 PM
TheJames TheJames is offline
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Yea, lol. I remember when some staff globally banned everyone in Ohio, who used adelphia. We couldn't play Graal for two weeks, It was hillarious.
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  #45  
Old 05-18-2005, 07:12 PM
SoSolid66 SoSolid66 is offline
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Quote:
Originally Posted by Chris
Then you'd never see my pretty face on Era.
Amen.
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