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  #1  
Old 10-18-2009, 07:42 PM
Venom_Fish Venom_Fish is offline
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I guess my initial request was denied, very well... :[

Well, all these ideas are all fine and dandy, but mainly redudant.
What I want to see is PKing being more "mandatory" in a way, as well as structured so that to escape death becomes more of a chore than to face it.

Mainly: You are not able to use a healing item in any No-PK Zone but the hospital.

There's many other things that I doubt you'd get around to and would rather you didn't and hurry up with this reset.
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  #2  
Old 10-20-2009, 12:21 AM
deathbarrier99 deathbarrier99 is offline
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Quote:
Originally Posted by Venom_Fish View Post
Mainly: You are not able to use a healing item in any No-PK Zone but the hospital.
This is such a Bounty Hunter-centered idea it's ridiculous.

Here's one idea that I think is pretty neat:

Expand the gmap: Separate the gmap into 5 parts (north, south, east, west, and central) and each sector has a unique purpose.

1. North Era: This is the industrialized sector of Era.
  • Shops: This sector contains unique gun shops only found in this sector
  • Jobs: Salvage (metal found in scrapyards) can be used to make parts for guns or sold for profit
  • PK Area(s): Box Factory
  • Gang: Blazian Bandits in an abandoned warehouse

2. West Era: This is the suburban sector of Era.
  • Shops: This sector contains player houses, the Hospital, the bank, and the mall
  • Jobs: Mailing and trash picking
  • PK Area(s): Regency Theater
  • Gang: Tachi in a mansion (like it is now)

3. East Era: This is the rundown ("ghetto") sector of Era.
  • Shops: This sector contains underground, Black Market shops
  • Jobs: Maybe a daily quest where you have to rob a bank or a store
  • PK Area(s): All of the sector
  • Gang: Los Carteles in a rundown apartment complex

4. North Era: This is the mining sector of Era.
  • Shops: This sector contains a mineral shop and raw materials to be used in the Industrial sector
  • Jobs: Mining
  • PK Area(s): Abandoned mine shaft
  • Gang: Black Holst in a diner or something

5. Central Era: The OSL, the only No-PK zone

This separation of the map makes everything less cramped and centralized towards the OSL. Perhaps there could be special quests in each sector or events. Also, this enlargement of the map allows for public transportation (trains, buses, etc.)
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  #3  
Old 10-20-2009, 12:40 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by deathbarrier99 View Post
separate the GMAP
We need a smaller, more PK-focused GMAP, not one like Angel was planning where everyone will be spread out (much like your plan).
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  #4  
Old 10-20-2009, 12:59 AM
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Quote:
Originally Posted by deathbarrier99 View Post
snip
I agree that the gmap should be more organized and "separated" instead of just being randomly thrown together as it pretty much is now...but in terms of size, I think we should focus on a smaller, more pk-friendly, gmap.
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  #5  
Old 10-20-2009, 05:47 AM
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Quote:
Originally Posted by Venom_Fish View Post
Mainly: You are not able to use a healing item in any No-PK Zone but the hospital.
I personally love this idea. I suck at pk'ing on Era, so it's really upsetting to play around on the beach digging, get attacked, and then manage to not only chase the guy down, but grind them down to 10 hp, only to have them duck into a shop, heal, kill me, and "ownt noob ez lol". I'm sure other newer players are turned off by this too.
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Old 10-19-2009, 02:44 AM
Vman13x Vman13x is offline
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I hate the idea of npcs dropping guns, this is era not zod.
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  #7  
Old 10-19-2009, 04:43 AM
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If guns were truly balanced you could still have rarity, because it would be based on preference not how good the gun is. But honestly I'd like to see some urban area with lots of nooks and crannies that would be completely pk zone except for maybe 1-2 hospitals.
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  #8  
Old 10-19-2009, 04:45 AM
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More balanced PK. More newbie support, less laming... so on and so forth.
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  #9  
Old 10-19-2009, 12:05 PM
DuBsTeRmAn DuBsTeRmAn is offline
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More balanced PK. More newbie support, less laming... so on and so forth.
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Old 10-19-2009, 04:00 PM
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Originally Posted by DustyPorViva View Post
More balanced PK. More newbie support, less laming... so on and so forth.
Yes, newbie support is what era really needs if we want players!
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  #11  
Old 10-19-2009, 04:48 AM
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More exits to the ****ing hospital
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  #12  
Old 10-19-2009, 05:26 AM
cbk1994 cbk1994 is offline
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Originally Posted by kia345 View Post
More exits to the ****ing hospital
The hospital will be placed at unstick me, so the exit will lead out to a no-PK zone.
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Old 10-19-2009, 06:37 AM
Feonix Feonix is offline
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Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it.
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  #14  
Old 10-19-2009, 06:41 AM
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Originally Posted by Feonix View Post
Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it.
All of the primary systems have been (or will be) rescripted and are MUCH more efficient. We will also try to reduce the number of NPCs scattered around the gmap, and rid ourselves of laggy gani scripts.
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  #15  
Old 10-19-2009, 07:36 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Feonix View Post
Less lag, it seems that every computer i play era on will constantly lag on the gmap.
It just randomly freezes sometime's, don't know why or how to stop it.
I'm not exactly sure what causes the lag. I think it has mostly to do with the huge number of NPCs on the GMAP.

I don't experience (and never have experienced) any lag on Era's GMAP, even when using low-end systems.
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