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  #16  
Old 09-15-2005, 11:52 PM
XyphosMisery XyphosMisery is offline
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I think using the word ass more than once in each post should be bannable.

My opinion though. So whatever.

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  #17  
Old 09-16-2005, 12:04 AM
konidias konidias is offline
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Quote:
Originally Posted by Raelyn
Is this better? Ass.
Actually yes, yes it is better.
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  #18  
Old 09-17-2005, 02:39 AM
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  #19  
Old 09-17-2005, 03:01 AM
Zero Hour Zero Hour is offline
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That would be, proportionally speaking, a very thick door.
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  #20  
Old 09-17-2005, 03:35 AM
Lord Sephiroth Lord Sephiroth is offline
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  #21  
Old 09-17-2005, 04:44 AM
konidias konidias is offline
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Why are you putting everything at an angle? It's like psuedo isometric or something...
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  #22  
Old 09-17-2005, 06:16 AM
davidpsy davidpsy is offline
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Perhaps it is just what he wants to do.
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  #23  
Old 09-17-2005, 07:20 AM
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Quote:
Originally Posted by konidias
Why are you putting everything at an angle? It's like psuedo isometric or something...
Why are you being so critical of the images angle..?
Quote:
Originally Posted by davidpsy
Perhaps it is just what he wants to do.
Perhaps!
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  #24  
Old 09-17-2005, 07:36 AM
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Quote:
Originally Posted by Zero Hour
Why are you being so critical of the images angle..?
I unfortunately agree... :O
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  #25  
Old 09-17-2005, 10:29 AM
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I like it, cool.
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  #26  
Old 09-17-2005, 01:36 PM
Raelyn Raelyn is offline
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Quote:
Originally Posted by konidias
Also, no matter how much you like the perspective, it's totally not Graal perspective in any way shape or form.
It's not supposed to be "graal perspective". Some of us like to be unique and work outside of the box, perhaps that's something you wouldn't understand.

Quote:
Originally Posted by konidias
Why are you putting everything at an angle? It's like psuedo isometric or something...
Why the hell does it bother you? Do you have something against a fresh perspective on graphics? At least they don't look flat like most graal graphics.
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  #27  
Old 09-17-2005, 05:16 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by Raelyn
Some of us like to be unique and work outside of the box, perhaps that's something you wouldn't understand.

fresh perspective on graphics?
Come now, I hardly consider changing the angle from which you draw something a revolution, or outside of the box.
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  #28  
Old 09-18-2005, 05:35 AM
Raelyn Raelyn is offline
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Quote:
Originally Posted by Zero Hour
Come now, I hardly consider changing the angle from which you draw something a revolution, or outside of the box.
It's not revolutionary, but it's different, uncommon, and obscure. Not being a cliche is a good thing.
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  #29  
Old 09-18-2005, 06:11 AM
konidias konidias is offline
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It's only uncommon on Graal. I'm just saying... what is the point of making them? They serve no purpose other than to show off, and they aren't exactly masterpieces. They would not fit a game at all. You'd have to make characters or something that fit that perspective and that would just be hell. Unless you used 3D characters, and then I'd have to question why you dont' just make 3D furniture.

If it's just to practice drawing at an angle... I wouldn't stop practicing if I were you. Because there's a huge flaw with the armoire. The doors are exactly the same width but if it's supposed to be at that angle, the door on the left wouldn't show as much.

Oh and hey, if you can't handle criticsm, you shouldn't post your graphics. Just a heads up.
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  #30  
Old 09-18-2005, 06:19 AM
Scott Scott is offline
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Isometric isn't new to Graal. Ever heard of Significance? Probably not. Old project under Angel, Deek and co. Please stop trying to impress people by your half-assed attempt.
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