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  #16  
Old 08-02-2005, 05:32 PM
Bl0nkt Bl0nkt is offline
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Quote:
Originally Posted by xAndrewx
Easily hackable!
Why would you need to hack them?

*Thinks*

...Item duplication
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  #17  
Old 08-02-2005, 06:07 PM
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Quote:
Originally Posted by Bl0nkt
Why would you need to hack them?

*Thinks*

...Item duplication
No... lol.
I didn't hack them. I was the manager of Era, that's why I didn't release them on new era. [Easily hackable]
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  #18  
Old 08-02-2005, 06:32 PM
Wind_Master Wind_Master is offline
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i just dont think the hotkeys should b added
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  #19  
Old 08-02-2005, 08:01 PM
xAndrewx xAndrewx is offline
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Originally Posted by Wind_Master
i just dont think the hotkeys should b added
Would be better if you had a reason.
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  #20  
Old 08-02-2005, 08:16 PM
Wind_Master Wind_Master is offline
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ok i do.....how about it would cause massive lameing...id just equip appirces than when id get in mid-range quickly switch 2 crossbow
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  #21  
Old 08-02-2005, 08:36 PM
Bl0nkt Bl0nkt is offline
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1. Have fun being a medic then.

2. What's stopping me from doing it too?
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  #22  
Old 08-02-2005, 09:10 PM
xAndrewx xAndrewx is offline
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Quote:
Originally Posted by Wind_Master
ok i do.....how about it would cause massive lameing...id just equip appirces than when id get in mid-range quickly switch 2 crossbow
What's wrong with that?
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  #23  
Old 08-02-2005, 10:02 PM
Wind_Master Wind_Master is offline
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its cheap thats whats wrong with it
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  #24  
Old 08-03-2005, 02:41 AM
Zulu15 Zulu15 is offline
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It is? By the time you actualy hit with the crossbow the guy alredy killed you, or he just healed after being poisoned.
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  #25  
Old 08-03-2005, 03:33 AM
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I don't see people arguing that it's cheap to use hotkeys in Counter-strike. Though I guess Zone isn't Counter-Strike...

You know that the numpad is already configured to be used as a secondary movement. The arrow keys on the numpad move your character around, and I think 1 3 and 5 are A S D... 0 is pause?
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  #26  
Old 08-03-2005, 03:44 AM
Soul-Blade Soul-Blade is offline
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Use your brain, people. Hotkeys wouldn't cause more "laming." You're a ***** if you believe that. You know why? Because the person "laming" is targetting someone else WITH THE SAME CAPABILITIES. Don't like a person quickly switching weapons? Then do the same to them. When EVERYONE has hotkeys, then it is an equal game. In reality, this would make things much more fast paced.
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  #27  
Old 08-03-2005, 04:05 AM
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Quote:
Originally Posted by Zulu15
It is? By the time you actualy hit with the crossbow the guy alredy killed you, or he just healed after being poisoned.
How many times have you used crossbow? It's really not that hard, because if you shoot at a person from a diagonal, they have a harder time figuring where shots will go. Besides, It's pretty easy to kill people with crossbow, as long as you use it right.
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  #28  
Old 08-03-2005, 06:55 AM
Zulu15 Zulu15 is offline
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To me its jsut anoying, I dont bother using it that much, and yeah, every weapons is easier to hit with diagonal shots but the crossbow has a speed that im not used to ^_^;, even if I have the no-reload thing its hard for me to actualy hit ugh, maybe its just because I suck, probably thats to blame XP
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  #29  
Old 08-03-2005, 09:23 AM
xAndrewx xAndrewx is offline
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I think a beta version should be released!
Zone for hotkeys!
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  #30  
Old 08-03-2005, 03:20 PM
Bl0nkt Bl0nkt is offline
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Quote:
Originally Posted by xAndrewx
I think a beta version should be released!
Zone for hotkeys!
In all honesty, I think it would add a faster pace to the game and in most cases, more action.

It could also be improved by giving more of a reason to switch a weapon. Currently it takes one second to reload a weapon. You'll notice on other games like CS or BF2 that reloading is an issue that could be resolved by switching to a secondary or grenade.

Considering Zone has custom bodies, it allows for things that classic bodies don't allow for. The legs in Zone allow for things like reloading and walking at the same time (All while the animation doesn't reset or turn to the regular walk gani when you move). I recently thought about these ideas for Atrius (Before I worked on Zenkou). All you need to do is create the walking gani in two separate ganis (One with the legs moving and one with the torso/arms/weapon/etc... moving). Put them in height according and from there the only thing I need to figure out is how to set two animations at once to finish off the idea.
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