Quote:
Originally posted by MilkyWay0016
So, why don't we all put in ideas for how it can be improved then go play 
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Anything that'll make me say "I hate this game, but I love it" will be fine. In other words, anything that will cause the game to be addicting, and so good, it becomes frusterating. For example, being frusterated when a rare hat that's not sold very often is at the market, and you don't have enough to afford it because you just spent your money. The fact that you want the hat so badly makes the game good, but the fact that you can't buy it makes it frusterating.
Anyhow, I wasn't bored with the game before it changed (i wasn't around for the change anyways...i left before it,and came back after it, and was disgusted) Everything was just fine in my opinion. I prefered the heart system and old bodies, and starting off with a sword.
If people were getting bored, more quest could have been added. I was hoping G2k1 would continue in that state for a long time, since there were still many things in the game that weren't added (higher powered swords...more hearts...). The cool thing about the quests also was that they could be played many times just for fun. I remember going to the Bomy Moon quest several times with friends just for fun. Also, the level 2 shield should have been introduced before the lizard shield, just to extend the possibilites of game-play. It's kind of like skipping all the mini-quests in a good RPG, you still get the best part of the story, but you may miss some in-depth details or just fun quests
