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Old 04-18-2004, 02:01 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Ho hum, game mechanics, lalala. They suck, and thats all that needs to be said. The cogs and bolts and wheels and turbines and shafts, they were all made from that crappy tinned spaghetti you get in the awful tomato sauce. And when they all failed and broke, we didn't replace them with something better, we just stuck them back together with some, uh...more spaghetti o_o

Suffice to say, the mechanics don't work...they're a ***************ing liability, in fact. We have to either ignore them and find our own ways, or get them fixed. We all know they will not be fixed.

I reckon if you want fights now, you're going to have to RP them. As in, typing your actions and then probably moving your character as much as he can to correspond with those actions, then the other guy responds with a block and his own attack, etc.
Problem with this is that not many people like this kinda fighting, and it requires a LOT of rp skill to do properly. For example, you could do some attack and claim that there is no way of blocking it, ever, or say that you are invincible, which is just stupid. Then you could just block every attack thrown at you no matter how ludicrous your movement was, which is again stupid; you have to get hit once in a while, but it takes a good RPer to know when to get hit o_o
and then there's the fact it takes ages which people dont like, and you often have arguments about whether an attack was valid, and such.

If we could change the system somehow, then i like the thing that was suggested a while ago, whereby there's a kingdom mode and once you enter it, your level, your stats, your hp, grace, mp, and resistances are all lowered temporarily to a set level (possibly depending on your rank within the kingdom - higher rank means stronger). Also, you automatically equip a set amount of armour, and this is the same as what everyone else in your kingdom has. That way, you'd get a whole kingdom wearing their own suit of armour, and they'd all be roughly as strong as each other, and the same could be said for the other kingdom.
If everyone's just about equal, then things HAVE to depend on strategy and numbers, rather than "who spends the most time buying brutals and EAs"
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