Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 05-14-2001, 11:31 PM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Stefan, lag from PMs

I suggest that PMs should not be downloaded unless the player decides to read them. Recieving all those bytes from the server must really cause a fair bit of latency where it matters - in the game. If I'm sparring then I don't care if someone called "NINJAH4X0R2000" decides to tell everyone how much he hates "KILAGOKUU842". No, I just care about the fight, and some PMs are huge. On big servers like Classic, I'm sure this contributes quite a lot to the awful lag conditions we currently suffer from.

Sure, we can turn off mass messages but then we might miss an important one from a member of staff or a close friend. It would be far better if the text was only retrieved when the player double clicked the name in the list.
Reply With Quote
  #2  
Old 05-15-2001, 11:37 AM
WhoopA WhoopA is offline
Registered User
Join Date: May 2001
Location: Wherever I may roam
Posts: 86
WhoopA is on a distinguished road
Staff messages are always sent through - these are red bubbles.
__________________
WhoopA, the Official Kicker of Butts

--- No images. No clutter. Just pure, simple text.
"Thank you, thank you. Please, ladies, put your clothes back on... Not you Samus..." - Link from the BOTVGH
Everywhere I look, I see rabbits. Maybe I should take down all my Sailor Moon stuff.
Reply With Quote
  #3  
Old 05-15-2001, 06:15 PM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Well, okay, but tht's not the point. There's still considerable traffic coming in at a time when it probably shouldn't be. My choice: I can either lag in a spar, or I can miss all PMs for the duration of that spar. Those options aren't too good.
Reply With Quote
  #4  
Old 05-17-2001, 11:23 PM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
*waves his hand in Stefan's direction*

Hey, I made a valid point here!
Reply With Quote
  #5  
Old 05-18-2001, 07:20 AM
Psyker Psyker is offline
Tired Sloth
Join Date: Mar 2001
Posts: 6,217
Psyker will become famous soon enough
Send a message via AIM to Psyker Send a message via Yahoo to Psyker
Quote:
Originally posted by WhoopA
Staff messages are always sent through - these are red bubbles.
Some staff abuse those privelages. !
__________________
Reply With Quote
  #6  
Old 05-20-2001, 01:29 AM
FxChiP FxChiP is offline
Registered User
Join Date: Mar 2001
Location: Pittsburgh, PA
Posts: 451
FxChiP is on a distinguished road
Send a message via ICQ to FxChiP Send a message via AIM to FxChiP
Quote:
Originally posted by Psyker

Some staff abuse those privelages. !
Some, he says.

Hehe
__________________


"The administrators of Graal Online will not be responsible for corrupting of young minds. " -User Agreement.. heh-heh-heh

"4. Racial intolerance is not allowed. [NEW!]" -User License Agreement (I love the "[NEW!]" part)

"No more drugs for THAT man!" -TrueHeaT

"... or does
it stand for something like
'[B]hala is the [M]an who decides so lets [X]ross the fingers'?)" -Stefan, in response to a guild dispute over the guild name "BMX"

[img src=http://www.lucitanica.f2s.com/shaun-revolutionsig.gif]
Time to piss Lycia off!
Reply With Quote
  #7  
Old 05-22-2001, 12:14 AM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
*screws piece of paper up and throws it at Stefan's head*

I know that this post doesn't really need an answer from you, Stef, but if I don't know that you've read it then I have to keep bumping it up again. Could you let me know if you've seen this?
Reply With Quote
  #8  
Old 05-23-2001, 02:50 AM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
*throws a lead weight at Stefan's head*

Next time it's a bomb!
Reply With Quote
  #9  
Old 05-24-2001, 02:39 PM
aran_lesai aran_lesai is offline
Registered User
Join Date: May 2001
Location: Mostly online, somewhere in the U.S.
Posts: 36
aran_lesai is on a distinguished road
Send a message via AIM to aran_lesai Send a message via Yahoo to aran_lesai
There is waaay too much lag from PMs, and I've been killed a few times when i accidentally clicked on a pm, and was waiting for it to load. I also wish there was a way to turn the heads off on the mini-map, so you can still see it, but don't have the heads cluttering it up. A few weeks ago, they had a trivia quiz by PM, and b4 I could even read the questions, the answers were already up. I really could have used the cash prizes, as I don't PK, and I knew most of the answers. This is not too big of a deal, but it can be if you get killed while waiting for a PM to load. I strongly agree with Kaimetsu that PM's should be accessed through the playerlist. The toalls are fine, but PM's are big trouble, especially on my 28.8 modem. Also, I think the toalls should be cached in case you click through one. Once, i was waiting for some important information, and I accidentally double clicked, so the toall disappeared, and I had to feel stupid by asking again. This way, the toalls would be saved to a small text file, or even better, you could choose whether to save toalls or not in the options menu. NEway, sorry I got off the subject there, but yeah, good idea. There is another thread "GIM/buddy list" about making the chat system an external program, like AIM (which sux) or ICQ. That would end a lot of lag! Especially if the chat client was run on a separate server from the game server.
Stefan, please read this thread!!!!!!

P.S. Kaimetsu, how do you "screw up" a piece of paper?
__________________
Lord Veon Arennas, High Elven Saint

I'm currently working on a sig. If you know of a good (free) gif/png animator, please let me know.
Reply With Quote
  #10  
Old 05-24-2001, 10:48 PM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Quote:
Originally posted by aran_lesai
There is waaay too much lag from PMs, and I've been killed a few times when i accidentally clicked on a pm, and was waiting for it to load.
The loading isn't the main problem and I wouldn't ask for that to be optimised because I haven't seen the source code and thus I can't suggest how to do it.

Quote:
I also wish there was a way to turn the heads off on the mini-map, so you can still see it, but don't have the heads cluttering it up.
That's a good idea.

Quote:
A few weeks ago, they had a trivia quiz by PM, and b4 I could even read the questions, the answers were already up. I really could have used the cash prizes, as I don't PK, and I knew most of the answers.
Yeah, that's kinda bad. But on the other hand, my system would even slow the process down slightly.

Quote:
This is not too big of a deal, but it can be if you get killed while waiting for a PM to load. I strongly agree with Kaimetsu that PM's should be accessed through the playerlist.
I just need to make a little distinction here. PMs are loaded even before you click on them, and the lag can happen at any time whether you're reading the PM or not. Whenever somebody sends something, Graal downloads it, and that's not good.

Quote:
The toalls are fine, but PM's are big trouble, especially on my 28.8 modem. Also, I think the toalls should be cached in case you click through one. Once, i was waiting for some important information, and I accidentally double clicked, so the toall disappeared, and I had to feel stupid by asking again. This way, the toalls would be saved to a small text file, or even better, you could choose whether to save toalls or not in the options menu.
Or just make a mini-history of the last, say, 3 messages.

Quote:
NEway, sorry I got off the subject there, but yeah, good idea. There is another thread "GIM/buddy list" about making the chat system an external program, like AIM (which sux) or ICQ. That would end a lot of lag! Especially if the chat client was run on a separate server from the game server.
But instant messaging services still require the player to download large amounts of text without first telling the program that he/she wants to. I'll explain the system that I'm proposing just after I've finished my replyathon.

Quote:
Stefan, please read this thread!!!!!!
I'll agree with you there. I've got my bomb ready and he has a total of five days before I throw it.

Quote:
P.S. Kaimetsu, how do you "screw up" a piece of paper?
Hmm, I'll put this down to language differences. Take a piece of paper, then squash it along its plane. Continue to scrunch it in this way until it is a small ball of very roughly folded up paper. Congratulations! You've just screwed that paper up. It sounds silly, I suppose, if you're not used to the lingo, but that's a common phrase here.

And anyway, the system would work something like a message board. You go to the board and you know if people have posted because it sends you scraps of information such as the last poster and the time. This is what the PM system should do. It should alert the users that a PM has been sent and that should appear on their playerlist. But instead of downloading straight away it is kept on the server with a unique ID (much like in our history folders but stored separately instead of grouping by account names). When the person clicks the PM, it sends a request to the server (along with the message ID, which would come with the rest of the message stuff) and then the server would send that specific PM to us. There'd be slightly more lag in actually recieving the message but it'd stop huge amounts of text clogging our modems when we're trying to fight or whatever.
Reply With Quote
  #11  
Old 05-25-2001, 12:22 AM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Re: Screwing up paper

Quote:
Originally posted by Gspeed2000
I know this is sort of off topic but isn't the proper term crunching up a peice of paper or crumpling it? *shrugs* so many ways to say really odd things
It wouldn't be in a country where "crunching" and "crumpling" meant completely different things. There's no universal right and wrong; we just have to deal with what we know and hope that our right and wrong works wherever we are.
Reply With Quote
  #12  
Old 05-25-2001, 01:14 AM
WhoopA WhoopA is offline
Registered User
Join Date: May 2001
Location: Wherever I may roam
Posts: 86
WhoopA is on a distinguished road
I really don't care as long as I get the jist of the message.

As for mass PM's, I just turn them off. Most of them are pointless.
__________________
WhoopA, the Official Kicker of Butts

--- No images. No clutter. Just pure, simple text.
"Thank you, thank you. Please, ladies, put your clothes back on... Not you Samus..." - Link from the BOTVGH
Everywhere I look, I see rabbits. Maybe I should take down all my Sailor Moon stuff.
Reply With Quote
  #13  
Old 05-25-2001, 01:19 AM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Quote:
Originally posted by WhoopA
I really don't care as long as I get the jist of the message.

As for mass PM's, I just turn them off. Most of them are pointless.
Emphasis on "most of". And that still doesn't beat single-person PMs.

If two people were sparring (let's say it's Game and Shady). Shady's men would want him to win and thus they'd want Gameo to lag as much as possible, so they could just send him strings of huge PMs to clog up his connection. This kind of "lag attack" is not a good thing and can make some crucial differences in some circumstances.
Reply With Quote
  #14  
Old 05-29-2001, 04:30 AM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Quote:
Originally posted by Kaimetsu
I'll agree with you there. I've got my bomb ready and he has a total of five days before I throw it.
*looks at his watch*

Two days and counting...
Reply With Quote
  #15  
Old 05-29-2001, 04:35 AM
Thak2 Thak2 is offline
:]
Join Date: Mar 2001
Location: BC
Posts: 1,344
Thak2 is on a distinguished road
Send a message via AIM to Thak2
Re: Screwing up paper

Quote:
Originally posted by Gspeed2000
I know this is sort of off topic but isn't the proper term crunching up a peice of paper or crumpling it? *shrugs* so many ways to say really odd things
You can screw anything up, just means disfiguring and making it un-proper or something...
Reply With Quote
  #16  
Old 05-31-2001, 08:18 PM
aran_lesai aran_lesai is offline
Registered User
Join Date: May 2001
Location: Mostly online, somewhere in the U.S.
Posts: 36
aran_lesai is on a distinguished road
Send a message via AIM to aran_lesai Send a message via Yahoo to aran_lesai
J/K about "screwing up paper". Phrases can have very different meanings in different countries. BTW, what country are you in (just wondering)? The mini-history idea rocks! Maybe you should make the bomb a mail bomb and send it to Stefan. Then he would get the massage! (lol)
__________________
Lord Veon Arennas, High Elven Saint

I'm currently working on a sig. If you know of a good (free) gif/png animator, please let me know.
Reply With Quote
  #17  
Old 05-31-2001, 08:20 PM
Cloud_X Cloud_X is offline
Cloud_X's Avatar
Join Date: Mar 2001
Posts: 2,921
Cloud_X will become famous soon enough
I like this idea.
__________________
Temporary blocked
Stefan Knorr
Reply With Quote
  #18  
Old 05-31-2001, 10:47 PM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
GodSpeed, that's exactly what I'm referring to.

And, for those who don't alrady know from my incessant whining, I'm living in England, the home of the English language. Therefore, anyone who dares threaten my lingual know-how is wrong before they even open their mouths.

Yes, I'm joking.
Reply With Quote
  #19  
Old 05-31-2001, 11:11 PM
IceHawk IceHawk is offline
Jenseits von Gut und Böse
IceHawk's Avatar
Join Date: Mar 2001
Location: Vancouver BC, Canada
Posts: 4,704
IceHawk will become famous soon enough
Send a message via AIM to IceHawk
Alt + 3 will turn off your mini-map, you will still see toalls and PMs.
__________________
Reply With Quote
  #20  
Old 06-01-2001, 03:57 AM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Quote:
Originally posted by IceHawk
Alt + 3 will turn off your mini-map, you will still see toalls and PMs.
That's not the point. It won't stop lag.
Reply With Quote
  #21  
Old 06-01-2001, 09:41 PM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Quote:
Originally posted by Kaimetsu


*looks at his watch*

Two days and counting...
That's it, he's had more than enough time now.

*drops the bomb down Stefan's chimney*
Reply With Quote
  #22  
Old 06-06-2001, 02:31 AM
XilosTinsu XilosTinsu is offline
Registered User
Join Date: Jun 2001
Posts: 130
XilosTinsu is on a distinguished road
Send a message via AIM to XilosTinsu Send a message via Yahoo to XilosTinsu
Quote:
Originally posted by aran_lesai
I think the toalls should be cached in case you click through one. This way, the toalls would be saved to a small text file, or even better, you could choose whether to save toalls or not in the options menu.
OR maybe you could extend the white chat box area and have the last 3 toalls stored under where you enter text.
Reply With Quote
  #23  
Old 06-06-2001, 03:33 AM
Admins Admins is offline
Graal Administration
Join Date: Jan 2000
Location: Admins
Posts: 11,693
Admins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud of
I am only reading threads that look interesting :-)
Changing the playerlist is an important thing,
it should be more optimized so that you don't see
all people on the list (not sure about this)

Only sending PMs when double-clicking wouldn't be
so good, then opening a PM would lag. I don't think
that sending the PMs is a big problem. Most
traffic is caused by receiving player positions from the
current level, and positions of players on the map.

Changing the thing so that you only see your
buddies on the playerlist or only displaying
buddies on the map would mean less traffic,
but it would take away a lot of Graal's feeling
of being able to always contact everyone.
Reply With Quote
  #24  
Old 06-06-2001, 03:34 AM
Admins Admins is offline
Graal Administration
Join Date: Jan 2000
Location: Admins
Posts: 11,693
Admins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud of
btw have caught the bomb and threw it back

Last edited by Admins; 06-06-2001 at 04:12 AM..
Reply With Quote
  #25  
Old 06-06-2001, 04:00 AM
Brandon_Bravo Brandon_Bravo is offline
Registered User
Join Date: Jun 2001
Location: Kalamazoo, Michigan USA
Posts: 206
Brandon_Bravo is on a distinguished road
Send a message via ICQ to Brandon_Bravo Send a message via AIM to Brandon_Bravo Send a message via MSN to Brandon_Bravo Send a message via Yahoo to Brandon_Bravo
Cool Bad Grammar.........Stefan...........OH THE HORROR!!!

Quote:
Originally posted by Stefan:

btw have catched the bomb and threw it back
Stefan, that would be caught, not catched.

__________________
Brandon M.
Reply With Quote
  #26  
Old 06-06-2001, 04:13 AM
Admins Admins is offline
Graal Administration
Join Date: Jan 2000
Location: Admins
Posts: 11,693
Admins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud ofAdmins has much to be proud of
hehe i was concentrating on the 'threw' thing
(hope that at least that was right :-)

Last edited by Admins; 06-06-2001 at 04:22 AM..
Reply With Quote
  #27  
Old 06-06-2001, 04:15 AM
Brandon_Bravo Brandon_Bravo is offline
Registered User
Join Date: Jun 2001
Location: Kalamazoo, Michigan USA
Posts: 206
Brandon_Bravo is on a distinguished road
Send a message via ICQ to Brandon_Bravo Send a message via AIM to Brandon_Bravo Send a message via MSN to Brandon_Bravo Send a message via Yahoo to Brandon_Bravo
Oh Dear.........

Quote:
Originally posted by Stefan:
hehe i was concentrizing on the 'threw' thing
I believe you were concentrating, not concentrizing.

LOL, Ok, I'll stop picking on you now Stefan.
__________________
Brandon M.
Reply With Quote
  #28  
Old 06-06-2001, 07:09 AM
Munkey Munkey is offline
Guest
Join Date: May 2001
Location: Outside Pittsburgh
Posts: 279
Munkey is on a distinguished road
Send a message via ICQ to Munkey Send a message via AIM to Munkey
Quote:
Originally posted by Stefan
btw have caught the bomb and threw it back
lmao
Reply With Quote
  #29  
Old 06-06-2001, 06:19 PM
Kaimetsu Kaimetsu is offline
Script Monkey
Kaimetsu's Avatar
Join Date: May 2001
Posts: 18,222
Kaimetsu will become famous soon enough
Quote:
Originally posted by Stefan
I am only reading threads that look interesting :-)
Alright, that's it.

*runs away to find a bigger bomb, then comes back*

I can't believe that PMs don't contribute to lag (although I'm in agreement on the issue of the playerlists and maps etc). Everytime anybody sends a mass message, we must be downloading something like 100 bytes at a time. I mean, it may not necessarily produce much of a visible effect, but think of the traffic! Think of the traffic! To a scripter who spends hours thinking of ways to cut down transfer volumes (like on my Drakkara) it's a constant source of pain, worry and doubt.

Now, getting back to what's important...

*affixes the bomb to Stefan's head with duct tape*
Reply With Quote
  #30  
Old 06-07-2001, 02:37 AM
Tyhm Tyhm is offline
Psionic Youth
Tyhm's Avatar
Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
Tyhm has a spectacular aura about
Talking

I once made a NPC that caught and threw back bombs. It wasn't really intentional, it just detected when it was near a bomb, picked it up and threw it at you. bombs[index].x and y apply to flying bombs too. I think it's still up in Old Graal, in the cheap hotel room...like anyone cares. ;
__________________
"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:05 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.