Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 09-27-2001, 03:17 AM
Guest
Posts: n/a
Quote:
Originally posted by Knightoffrost
[ Delph Inc. ]
Well if you have managed to get the new version as many of us have...you will see that Stefan has included an ascii command.
You know how each key has a certain numeric value? Well that's what this does.
You give it a number and it calls the key related to that number.
I'll type what it says about it:

- new script function ascii(c) to get the
ascii code of a character (ascii(A) is 65);
the other way (converting ascii code to
character) can still be done by using the
#K(num) message code (#K(65) is A)

This means we should be able to do stuff like
if (keydown(ascii(66)) {
script...
}
That would mean if the player has pressed the character 'b'
that is pretty cool what you typed up but that dont work... if stefan or anybody knows a way where you can do stuff like that, that works pleae post it cause i need to know how to use it to.
Reply With Quote
 

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.