Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #9  
Old 09-24-2001, 08:38 AM
freddyfox freddyfox is offline
Banned
freddyfox's Avatar
Join Date: Mar 2001
Posts: 6,705
freddyfox is on a distinguished road
Quote:
Originally posted by Tyhm
Simple. Don't make any spells that can hit players. Problem solved.
Make a haste spell, a flying spell, a burn-NPC spell...
Those spells sound good. An ice barrier that could block arrows might be a nice spell as well. We could add spells, just make them not be able to hit players.

Making some spells that could hit baddies would be good. I'm pretty sure they're scriptable so that they can only hit baddies and not players.
Reply With Quote
 

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 05:40 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.