Quote:
Originally Posted by MysticalDragon
Apologize for my ignorance
Mines is a little different and the reply wasn't to you. Capturing flags like zodiac isn't what I'm suggesting.
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Accepted.
The ideas seemed similar in response to Cubes; so I was just elaborating.
But then what are you suggesting?
Quote:
Originally Posted by Cubical
There's so much unused content on kingdom islands that could be used to fill main. main is full of useless stuff and grass and trees.
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I'm not sure there's exactly that much playable content outside of the main island. A majority of the towns have the same buildings and functions as the main island towns. There's but a few small disparities like the Alchemist quests (which should stay in their relevant locations) and maybe a couple hairstyles in the CP barber along with the rare occasion someone wants to craft a hook or ninjatu; but that all adds up to maybe just half a town worth of content.
-Babershop
-Exotic Blacksmith (zormite blade, hook, ninjatu, some wands I know)
-Exotic crafts place (rum, fishing rod I think, fortifications)
-Tavern for GK quest
-Maybe an embassy of all the kingdoms
Drawing a blank; maybe it'll be a small town.
Quote:
Originally Posted by Raelyn
The only way mounts will become viable as a transportation is if they are differentiated from pets.
If you want to cap speed, fine, but let's address some of the other issues with mobility. The terrain system can reduce even the fastest player to a crawl.
"Scaling" or "Mountaineering" is a skill in the game, it does nothing.
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Yes x3.
terrain is a key word I forgot to mention; good call.
We really need multiple ways to travel before you go just capping off speed.
We could have those carriages (sitting in west bomb for 11+ years) function along the pathways between towns; pay a ferry npc some plat and he'll rush you down the path.
Zeppelins could be changed to be viable. Right now they require a ton of materials and you can't fly unless you're super-duper low weight (regardless of strength/dex). All these requirements make them pretty unusable (especially when any 'troll' can destroy it in 5 punches) but they're one of the funnest things on the server (can ignore terrain/traverse seas).
Combine these functions with better ship mechanics (turning needs a improvement, speed could be adjusted, maintenance could be made simpler) and actual Mounts (not pets, as stated) and we could have a realm of possibilities for transportation that alleviate the need for speed.
Quote:
Originally Posted by xAndrewx
I think he means when you connect to GK it changes the font to GKs font or Tempus Sans if you have the option selected.
I don't think the Tempus font is the Graal default.
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I use Arial now solely because GK modified my font and I'm unaware of what the Graal default was. But yeah; I believe this was fixed as Tashkin stated.. I just haven't had motivation to login in awhile.