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Old 11-30-2014, 04:13 AM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by Demisis_P2P View Post
Why not just increase the price of food relative to the increase in other jobs, and then tweak food so that it's slightly more useful than it is at the moment?

Seems more viable than just removing half of all player owned businesses.
Because that would essentially require tripling the prices, and as said prior nobody buys it right now when it's dirt cheap/they're all rich... so I don't exactly expect that would work.
I personally just use whatever food I get from killstreaks/quests if I ever need food; which is rare considering every base has beds + medkits + the ability to get kill-streak heals/use healing crates/use healing boomerangs/be revived.

And we recently buffed and balanced the foods; Blue even made a whole new system for it a little over a year ago. The guns and health system haven't changed at all; buffing food doesn't seem like a smart idea.

Beyond that, food businesses have always been a novelty (or some would say thorn-in-our-side) because they don't require any material/monetary input to get results. It's basically a money spawning/profiteering venture where you get some noobs/friends to hold down the A button every once in awhile. I really don't see any way to balance or improve such a thing (which is probably why they've gone untouched for a decade).
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