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Old 07-26-2014, 02:37 PM
Spikedude Spikedude is offline
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Between the first 3 people from the old Mercenary gang who I thought to check, there were 47 saved up MVP coins. Compare that to any other players and you'll see the problem with suddenly making them trade-able with everything else the same.
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Old 07-26-2014, 02:40 PM
Kohola_KinG Kohola_KinG is offline
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Originally Posted by Spikedude View Post
Between the first 3 people from the old Mercenary gang who I thought to check, there were 47 saved up MVP coins. Compare that to any other players and you'll see the problem with suddenly making them trade-able with everything else the same.

Name them please? and between 3 people, that's 15 mvp coins each. So what? i don't understand your point here. Go away and count how many people have EC's....!? And you really don't understand value of guns and how they work. The more guns bought the more the value decreases. So this would only be a good thing for you, not a bad thing!?
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Old 07-26-2014, 02:43 PM
Godzilla Godzilla is offline
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Originally Posted by Spikedude View Post
Between the first 3 people from the old Mercenary gang who I thought to check, there were 47 saved up MVP coins. Compare that to any other players and you'll see the problem with suddenly making them trade-able with everything else the same.
Corey had a ton of ECs saved, bought an Aug and made a nice penny off of me. I'm not really seeing the difference on this one.

Merc were full of the top elite players, hence why they reigned the server for such a long time. It's like throwing a bunch of disabled kids into a UFC fight. They're bound to have a bunch of MVPs, just like they have a ton of ECs for getting 5+ per week. I got 20 ECs one week from LC not long ago.

Merc obtained these coins legitimately and with team work to boost each other to get MVP weapons, I don't see why that's a problem
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