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  #1  
Old 07-12-2013, 08:43 AM
Crono Crono is offline
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UN has always been a step above content-wise than iClassic
lmao ok buddy
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  #2  
Old 07-12-2013, 08:56 AM
devilsknite1 devilsknite1 is offline
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Originally Posted by Crono View Post
lmao ok buddy
Ok so placing furniture that is shared globally with all other iPhone servers beats out a mouse/touch interactive lumbering system along with countless quests and bundles upon bundles of [what players consider] fun NPCs?

Waiting for "but UN doesn't have guns and you can't cast spells", even though that technically isn't true o_o

UN has time on its side. Unless iClassic has 10+ years of development it isn't showing us, I think the content game is pretty secure with UN, in both quantity and quality. More with the quantity though.

Last edited by devilsknite1; 07-12-2013 at 09:12 AM..
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  #3  
Old 07-12-2013, 09:30 AM
Hezzy002 Hezzy002 is offline
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Originally Posted by devilsknite1 View Post
Ok so placing furniture that is shared globally with all other iPhone servers beats out a mouse/touch interactive lumbering system along with countless quests and bundles upon bundles of [what players consider] fun NPCs?
No offense, but that lumbering system is one of the ugliest, least functional, and least presentable things I've ever seen made in my time doing game development. The quests are garbage, and the NPCs are broken and annoying.

The only thing UN has going for it is the social scene, which ironically, is also the only thing iClassic has going for it. I also think you're nuts.
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Old 07-12-2013, 07:36 PM
devilsknite1 devilsknite1 is offline
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Originally Posted by Hezzy002 View Post
least functional
Can't argue with the ugly aspect of it, certainly not the most aesthetically pleasing thing I've ever seen, but come on DS... Change your PCID and IP again and log onto any server. I'm sure you can find 10 things that are less functional than that on all of them. If THAT is the least functional thing on Graal, this game has some pretty high hopes.

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Originally Posted by Crono View Post
the quality of un's content is laughable.
You fail to realize that most of this stuff is way old. When was iClassic's content developed? Fairly recently, right? We have things sitting on UN that exceed a decade in age. While that's not an excuse, I would imagine when creating a new server from scratch, in this case iUN, that things are going to look pretty good. Not to mention what Snoopy said. If our content is so laughable why are other servers eating it up? :/

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Originally Posted by Fulg0reSama View Post
Unless you actually make something different out of yourself that people will enjoy, don't count on UN getting anywhere.

@Bensor An actual constructed date simulator server would actually be hilarious, possibly even easy for a scripter.
We're not taking UN and simply throwing it on an iPhone and calling it iUN and hoping players dig it up. Which is a REALLY big problem with posts in this thread. I think I've stated this before in my previous post, but iUN is going to be a whole lot different than what PC UN is. There will be more direction, playable content, and something that's going to capture the player's interest, whatever that might be. There will always be something to do.
However, I'm kind of thinking about just making it a date simulator at this point
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  #5  
Old 07-12-2013, 09:44 PM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by devilsknite1 View Post
We're not taking UN and simply throwing it on an iPhone and calling it iUN and hoping players dig it up. Which is a REALLY big problem with posts in this thread. I think I've stated this before in my previous post, but iUN is going to be a whole lot different than what PC UN is. There will be more direction, playable content, and something that's going to capture the player's interest, whatever that might be. There will always be something to do.
I hope you'll delve more into that otherwise no one will want to give the interest to it that you have as well.
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Old 07-12-2013, 09:58 PM
devilsknite1 devilsknite1 is offline
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Originally Posted by Fulg0reSama View Post
I hope you'll delve more into that otherwise no one will want to give the interest to it that you have as well.
Of course we will
When we all collectively agree to release the plans for iUN it will make a bit more sense.
I personally want an iPhone Graal monopoly. Just throw everything on it and attempt to do it better than all of the other servers, along with having our own stuff. That won't be the case though lol
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  #7  
Old 07-13-2013, 01:17 AM
Hezzy002 Hezzy002 is offline
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Originally Posted by devilsknite1 View Post
Can't argue with the ugly aspect of it, certainly not the most aesthetically pleasing thing I've ever seen, but come on DS... Change your PCID and IP again and log onto any server. I'm sure you can find 10 things that are less functional than that on all of them. If THAT is the least functional thing on Graal, this game has some pretty high hopes.
I'm coming from a professional background, I'm not comparing it against things I find on Graal. There's no reason why you can't make something high-quality on Graal, it gives you all the tools you need, and makes it even easier than doing it in almost any other environment. Saying, "It's not crap for Graal!" doesn't mean it's not crap.

You're pissing in a sea of piss, why don't you do something nice for Graal instead of all the half-assed stuff? I tried to put some time in earlier this year for fun, but got screwed over after someone gave me the OK, I bought Gold, and got banned again after a week for some reason. I was even on the dev server because apparently I'm an untrustworthy scumbag.
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Old 07-13-2013, 01:57 AM
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Originally Posted by Hezzy002 View Post
I'm coming from a professional background, I'm not comparing it against things I find on Graal. There's no reason why you can't make something high-quality on Graal, it gives you all the tools you need, and makes it even easier than doing it in almost any other environment.
Aside from all of this being off-topic, I'll respond to this but will request that we keep the rest of this about iUN. I'll be happy to put this into PMs or something though.

You're right, it's plenty do-able to make things that are of great quality and look fantastic, but in the end they're just going to be ignored. You'd be lucky if the players used it for over a month. Either way, it has been receiving updates. Scavenging for players makes things pretty rushed. Easier to just release the base then make it look better afterwards now unfortunately

As for the second part of that, I don't think you can really blame precautions given all that you troll UN... Crashing clients, annoying animations, general ****-play with Relay. Should be expected. You had the dev server and even that was stretching it; no idea about a ban though. After a week and a half of no activity nor presence, it was decided there wasn't much use for letting something sit.
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  #9  
Old 07-13-2013, 07:59 PM
Hezzy002 Hezzy002 is offline
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Originally Posted by devilsknite1 View Post
After a week and a half of no activity nor presence, it was decided there wasn't much use for letting something sit.
I have a job, sports, and several big projects. If you looked at what I was doing I was starting to write a 2D physics engine for Graal, ala Box2D, and a 3D transform manager.
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  #10  
Old 07-13-2013, 02:52 PM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by Hezzy002 View Post
There's no reason why you can't make something high-quality on Graal, it gives you all the tools you need, and makes it even easier than doing it in almost any other environment. Saying, "It's not crap for Graal!" doesn't mean it's not crap.
+1 to this.
I could hug you for this Downsider.

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Originally Posted by devilsknite1
You're right, it's plenty do-able to make things that are of great quality and look fantastic, but in the end they're just going to be ignored. You'd be lucky if the players used it for over a month.
I don't quite understand this too well, good work being ignored?
Graal as a community when it sees high quality is usually admired and almost held in constant high regard.
If you look at iClassic or iEra, they're about a 2/5(being very nice about this.) in this regard and players still play it like it was Minecraft.
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Old 07-14-2013, 01:50 AM
devilsknite1 devilsknite1 is offline
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Originally Posted by Fulg0reSama View Post
I don't quite understand this too well, good work being ignored?
Graal as a community when it sees high quality is usually admired and almost held in constant high regard.
If you look at iClassic or iEra, they're about a 2/5(being very nice about this.) in this regard and players still play it like it was Minecraft.
There are so many factors left out in that statement.
I thought we clarified that iClassic was played because 12-year-olds want an online girlfriend and/or boyfriend, not because admiration of the content they're looking at. The audience of these two servers are both not fit to judge game content as most of them have not even been alive long enough to have played enough games, nor are they scouting out A-grade content. They aren't really part of the "Graal community" anyways.
PC Classic's server had some great content and a really nice quest line. It was lucky to see 5 players on at a time. Plenty of well thought out and efficient systems. Sure people might have held it in a high regard, but no one played it.

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Originally Posted by Hezzy002 View Post
I have a job, sports, and several big projects. If you looked at what I was doing I was starting to write a 2D physics engine for Graal, ala Box2D, and a 3D transform manager.
If that was done on the development server, someone deleted all of the content and told me it was "under the direction of someone you know". Aside from that instance, I don't really hold any ground in that area.

Now can we please leave this topic to focus on iUN? Stupid me always wanting to respond...
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  #12  
Old 07-12-2013, 11:53 AM
Crono Crono is offline
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Originally Posted by devilsknite1 View Post
Ok so placing furniture that is shared globally with all other iPhone servers beats out a mouse/touch interactive lumbering system along with countless quests and bundles upon bundles of [what players consider] fun NPCs?

Waiting for "but UN doesn't have guns and you can't cast spells", even though that technically isn't true o_o

UN has time on its side. Unless iClassic has 10+ years of development it isn't showing us, I think the content game is pretty secure with UN, in both quantity and quality. More with the quantity though.
the quality of un's content is laughable. ugly graphics, bad levels, and gameplay content that isn't really that great. you may have technical things but that doesn't mean it's actually good.

i'm by no means implying that iclassic has great content either, but in terms of levels and graphics they **** on UN.
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Old 07-12-2013, 12:02 PM
skillmaster19 skillmaster19 is offline
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Originally Posted by Crono View Post
the quality of un's content is laughable. ugly graphics, bad levels, and gameplay content that isn't really that great. you may have technical things but that doesn't mean it's actually good.

i'm by no means implying that iclassic has great content either, but in terms of levels and graphics they **** on UN.
The main issue i have with iClassic is that they never add actual new playable content. Sure they got plenty of high quality hats, furniture, and every type of customization or cosmetic item you can imagine. But rarely do they actually add something that is playable content.


I wish they would actually hire talented scripters. iEra gets constant gameplay updates. iClassic rarely gets anything because they have next to no committed scripters. I'd be willing to help, but I know that Xor has a personal grudge against me, so there's no hope in me trying to apply.

edit: also tell him it will be a more PKing oriented server, so it will be a slightly less casual game unlike iClassic where 90% of areas are no pk.
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Old 07-12-2013, 07:34 PM
snoop413 snoop413 is offline
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Originally Posted by Crono View Post
the quality of un's content is laughable. ugly graphics, bad levels, and gameplay content that isn't really that great. you may have technical things but that doesn't mean it's actually good.

i'm by no means implying that iclassic has great content either, but in terms of levels and graphics they **** on UN.
> complains that UN has ugly graphics.
> meanwhile all our hats can be seen on zodiac and iClassic.
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Old 07-12-2013, 11:53 AM
skillmaster19 skillmaster19 is offline
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lmao ok buddy
It is without a doubt in quantity, but definitely not in quality. There's a shitload of fun stuff to do in Unholy Nation, and iClassic gets boring super fast with little to do. However, the content on iClassic does seem more professionally made than UN, but IMO the sloppiness of content is what makes UN fun(It's Chaotic)

Anyways @OP, you're going to need to find a way to convince Stefan that UN has a significantly different theme than iClassic, or he won't even consider letting you guys publish it for iPhone. If you make anything interesting or cool, he's just going to ask you if he can upload it to iClassic, then ignore any of your requests to test and or publish the server on iPhone.

Simply saying it's going to be a higher quality server won't cut it either. You'll have to seriously think up how to create large enough gameplay differences that make it seems like another type of game, without ruining what makes UN what it is.

Perhaps say it will be more gameplay oriented than social oriented(IE quests for hearts, more chaotic items, automated events, less hats)
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