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  #1  
Old 06-22-2013, 09:34 PM
Kohola_KinG Kohola_KinG is offline
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Originally Posted by cbk1994 View Post
Network latency has very little to do with your computer. A "100mb" connection does not mean anything either; bandwidth != latency.

I don't even know why we are having these debates. I posted what helped me, I'm not going to go into detail about what's right and what's not. You either follow the steps or you don't.

I was simply saying it because, with my current setup with 8mb connection. I was 450ms. When i upgraded to 100mb. It dropped to 140 then with server changed, it's not 200. So obviously having more mb it helped something.

Also, by closing the programs/explorer does help run graal better. Well in my case it does. If I'm playing with explorer etc open, it's terrible. When i close everything and do those steps, i'm 100% fine. Better than i ever have been.
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Old 06-23-2013, 01:28 AM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by Kohola_KinG View Post
I don't even know why we are having these debates. I posted what helped me, I'm not going to go into detail about what's right and what's not. You either follow the steps or you don't.
What BlueMelon said, it's fine to post what helps, but try to understand that he's trying to make the information properly explained.

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Originally Posted by Kohola_KinG View Post
I was simply saying it because, with my current setup with 8mb connection. I was 450ms. When i upgraded to 100mb. It dropped to 140 then with server changed, it's not 200. So obviously having more mb it helped something.
-Redacted, Chris explains why this makes a bit more sense-

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Originally Posted by Kohola_KinG View Post
Also, by closing the programs/explorer does help run graal better. Well in my case it does. If I'm playing with explorer etc open, it's terrible. When i close everything and do those steps, i'm 100% fine. Better than i ever have been.
Yes, closing everything that isn't Graal can help in FPS a little.
I play Graal windowed, even with mozilla firefox and many files open, just fine and no FPS drop and my computer is pretty good, but not super.
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Old 06-23-2013, 03:52 AM
cbk1994 cbk1994 is offline
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Originally Posted by Fulg0reSama View Post
Yeah, your connection wasn't strong enough to download from the location as quickly with 8mb from the server's location. But even so much will get you so far due to the bandwidth like Chris said. (Basically imagine trying to drink from a cup with nothing but ice and little water or soda inside with a straw)
It has nothing to do with downloading. Games like Graal use almost no bandwidth except during the rare instances where you're downloading game assets. It's easily possible to experience lower latency with a "slower" connection. More likely by upgrading his plan, the ISP moved him onto a different infrastructure which either had better peerings (unlikely to be a major contributor and unlikely in general) or a better "last mile" run (more likely).
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Old 06-23-2013, 04:17 AM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by cbk1994 View Post
It has nothing to do with downloading. Games like Graal use almost no bandwidth except during the rare instances where you're downloading game assets. It's easily possible to experience lower latency with a "slower" connection. More likely by upgrading his plan, the ISP moved him onto a different infrastructure which either had better peerings (unlikely to be a major contributor and unlikely in general) or a better "last mile" run (more likely).
Informative, thank you. Previous theory of mine redacted.
It's unfortunate that it doesn't exactly help towards the general issue other than to understand possible reasons for the problem
Mind explaining more on how peer-to-peer's role contribute towards the problem for the information's sake?
I mean I might as well learn more about this so I can know for the future.
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Old 06-23-2013, 04:35 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Fulg0reSama View Post
Informative, thank you. Previous theory of mine redacted.
It's unfortunate that it doesn't exactly help towards the general issue other than to understand possible reasons for the problem
Mind explaining more on how peer-to-peer's role contribute towards the problem for the information's sake?
I mean I might as well learn more about this so I can know for the future.
Not peerings between players. Peerings between ISPs. If you switch ISPs (or sometimes change plans), you'll often significantly change the path your packets take to get from one host to another on the internet. The geographical distance between two hosts doesn't really matter—what matters is the route the packet takes to get to the server. You can see that easily with traceroute. In general, the fewer hops, the better.

As far as I know, Graal has no peer-to-peer functionality now that UDP has been removed.

If what Jer says about the DDoS protection is true, then there's pretty much nothing any player can do to reduce their latency to reasonable levels.
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Old 06-23-2013, 05:40 AM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by cbk1994 View Post
Not peerings between players. Peerings between ISPs. If you switch ISPs (or sometimes change plans), you'll often significantly change the path your packets take to get from one host to another on the internet. The geographical distance between two hosts doesn't really matter—what matters is the route the packet takes to get to the server. You can see that easily with traceroute. In general, the fewer hops, the better.

As far as I know, Graal has no peer-to-peer functionality now that UDP has been removed.

If what Jer says about the DDoS protection is true, then there's pretty much nothing any player can do to reduce their latency to reasonable levels.
Okay, makes sense to me, but that at least answers the general question of if anything can be done by the player.
But it does beg the question; Why was UDP removed? It seems like there is not benefit to doing this for the player base.
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