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Old 04-12-2013, 09:35 PM
MattKan MattKan is offline
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Are there any benefits to adopting GS3 or is just change for the sake of change?
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Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Old 04-12-2013, 09:54 PM
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Originally Posted by MattKan View Post
Are there any benefits to adopting GS3 or is just change for the sake of change?
Yes.

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Originally Posted by Stefan View Post
dramatic advantages:
- Scripts can run faster
- More reliable because it will complain when a variable has not been declared or is used incorrectly. This is important when doing bigger projects.
- We can possibly convert the scripts to other languages (C++, Javascript etc.) so it can possibly run in a browser in the future
- Code will be more readable, you don't have to guess what kind of variables need to be passed to a function or is returned by a function
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Old 04-12-2013, 10:07 PM
fowlplay4 fowlplay4 is offline
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Originally Posted by MattKan View Post
Are there any benefits to adopting GS3 or is just change for the sake of change?
According to Stefan: Faster, will run better on other platforms, forcing people to declare variables/types will make code more self-documenting (You can see that in the options example) and also more stricter so perhaps stuff won't break as easy.
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