Quote:
Originally Posted by NicoX
We have kingdom dungeons, possible to add new monsters which give decent EXP and drop some stuff to craft items. Thanks for the Idea.
|
I'm gonna go ahead and ask you to please not do that. Kingdom dungeons make very little sense in terms of their placement and their layout. They are horrible to navigate to and through.
Rather than having another grinding dungeon where monsters are thrown in at random I'd like to see some thought behind dungeons and their monsters. You can really make use of kingdom islands here. A samurai prison? Hell yes. Prisoners are rioting and the samurai guards have locked the dungeon gate. Inside the prison zormite and pirate captives are fkn **** up and you need to settle things... With your battle axe.
Thats the kind of stuff I'd like to see rather than oversized bland maze levels filled with free exp because frankly that's stuff we already have enough of. Copy pasting old content isn't going to move GK anywhere.
Edit: to clarify im against the already existing kingdom dungeons. If new dungeons were made on the islands with specific themes and that made sense im obviously all for it