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  #1  
Old 01-28-2013, 07:59 PM
dbug dbug is offline
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Originally Posted by Gos_pira View Post
I bet dbug is one of scriptless / iw1r3d's multiple accounts...
What makes you think scriptless is the only one Thor has pissed off?
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  #2  
Old 01-28-2013, 08:38 PM
ffcmike ffcmike is offline
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Originally Posted by dbug View Post
the one that you convinced ALL of the classic staff to just stop developing?
All of Classic's remaining staff felt near enough the same way that it didn't take any convincing.

Even so, it is difficult to go back to the drawing board and form a new development plan, not only under the present circumstances, but also while there are so many unanswered questions as to what exactly is supposed to be happening with PC Graal in future.

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also, u dont even care about graal.. your opinion should not matter.. your anti-stefan right now anyways
Yeah man I don't really care about observer mode, the subscription policy or countless other hindrances, I just want Stefan gone, that's great logic.

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Originally Posted by dbug View Post
What makes you think scriptless is the only one Thor has pissed off?
If Scriptless has multiple personality disorder that would explain a lot.
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  #3  
Old 01-28-2013, 08:44 PM
Gos_pira Gos_pira is offline
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What makes you think scriptless is the only one Thor has pissed off?
That's not what I said. But the argumentation is very similar.
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  #4  
Old 01-28-2013, 09:29 PM
dbug dbug is offline
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Originally Posted by Gos_pira View Post
That's not what I said. But the argumentation is very similar.
Well, it's pretty simple. The forums are public for all to read.

Thor seems to think untill OBS mode and other hinderances are remobved that graal is non-deserving of the content he has made. So it deserves the other servers I take it? And if you apply the same logic to that, the whole system collapses. So I guess he expects people to pay $60 a year for 0 content at all.. since well, obviously graal is not worthy.

By him not developing content, and his attitude influencing others to not develop hes really only hurting US the players, not the owners whom make all of there profits off iOS anyways.

And you guys want to take shots at anyone who argues otherwise? I think the phrase "grow up" applies here.
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  #5  
Old 01-28-2013, 09:46 PM
ffcmike ffcmike is offline
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Originally Posted by dbug View Post
Thor seems to think untill OBS mode and other hinderances are remobved that graal is non-deserving of the content he has made.
That's not at all what I have said, you keep twisting and exaggerating things.

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Originally Posted by dbug View Post
By him not developing content, and his attitude influencing others to not develop hes really only hurting US the players
When this decision was made there was already no players left, so it was clear that things hadn't worked out, and there is currently no hope of anything changing in such a way that could make a difference, what do you expect?
Even if we did decide to suddenly restart development in the hope of revitalizing the server, it's fair to say it would probably require another period of being UC anyway.

I have also not encouraged staff of any other server to discontinue their efforts, so in all the effect is negligible.
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  #6  
Old 01-28-2013, 10:59 PM
dbug dbug is offline
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Originally Posted by ffcmike View Post
That's not at all what I have said, you keep twisting and exaggerating things.



When this decision was made there was already no players left, so it was clear that things hadn't worked out, and there is currently no hope of anything changing in such a way that could make a difference, what do you expect?
Even if we did decide to suddenly restart development in the hope of revitalizing the server, it's fair to say it would probably require another period of being UC anyway.

I have also not encouraged staff of any other server to discontinue their efforts, so in all the effect is negligible.
Since the release of classic, the biggest update was TCG.. Which people don't even care about. Notice how everyone did every last single one of the quests imediately after the server was released? It actually entertained people, the people left because they felt highly jipped by you. You brought them a server, reset them ALL and gave them nothing new to do other then TCG which requires 2 people be on the server. Its hard to even get 2 people on the server when they have completed everything. You arn't even interested in proving anyone wrong that classic still has a chance by spending what? a week? a month? of time here and there to develop 1 actually single player aspect of the game since the launch? And you expected us to stick around? LOL there was alot of hype about the new swamp town.. followed by dissapointment when you said it would not be released. Seriously, prove us wrong and we will stop complaining about how you go about things. I believe scriptless even offered to pay you to continue developing.. and If I remember correctly he even offered to pay you before you started developing, so that the only one that could be scammed was him, not you. and yet you still declined. Your motives are clear, you dont care about us paying players. so why should we care about your server?
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  #7  
Old 01-28-2013, 11:59 PM
ffcmike ffcmike is offline
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Originally Posted by dbug View Post
Since the release of classic, the biggest update was TCG.. Which people don't even care about.
It may well not be to your liking but that's a pretty wild statement. There have been times where there's been a dozen players within a single level alternating games between eachother, even before collecting was implemented. The problem really is that there needs to be a constant supply of players to keep it interesting.

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Notice how everyone did every last single one of the quests imediately after the server was released? It actually entertained people
That's great, I'd say quests are all about first impressions and hooking the interest of those who are trying the server for the first time.

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Originally Posted by dbug View Post
You arn't even interested in proving anyone wrong that classic still has a chance by spending what? a week? a month? of time here and there to develop 1 actually single player aspect of the game since the launch?
Have you ever developed a significant quest before?
If so you'd probably realise this type of thing takes a while to develop even with exclusive focus, hence why questing isn't in abundance on Graal these days. Do you think I should have focused on quest development while the day to day activity of the server was diminishing, instead of doing my utmost to try and keep the GC team stable?

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Originally Posted by dbug View Post
You brought them a server, reset them ALL and gave them nothing new to do other then TCG which requires 2 people be on the server. Its hard to even get 2 people on the server when they have completed everything. And you expected us to stick around?
Do you realise that there will always be an end-game point?
There has to be a balance between developing content to improve the server in the long run and the day to day operation. Any attempts to continue the quest line would have been futile if the day to day operation of the server did not remain stable.

Also keep in mind that we have not failed to do anything that any new server project has succeeded with.

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LOL there was alot of hype about the new swamp town.. followed by dissapointment when you said it would not be released.
Swamp Town was never meant to be anywhere near a release, it made complete sense to play it down. It would be a whole lot more disappointing if a promise was given that turned out to be completely false.

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Seriously, prove us wrong and we will stop complaining about how you go about things.
Who is this we?
You and your alt accounts, or you and your multiple personalities?

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Originally Posted by dbug View Post
I believe scriptless even offered to pay you to continue developing.. and If I remember correctly he even offered to pay you before you started developing, so that the only one that could be scammed was him, not you. and yet you still declined.
I never actually declined, just didn't take you seriously enough to even consider it.

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Originally Posted by dbug View Post
Your motives are clear, you dont care about us paying players. so why should we care about your server?
Most people I talk to recognize that we spent over 3 years non-stop redeveloping the server from scratch, and that I put in a mountain load of effort to try and keep things ticking after launch. If you don't care about the server then you're entitled to, but I do think you need to take a look at yourself and try and gain a sense of perspective.
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  #8  
Old 01-29-2013, 12:28 AM
dbug dbug is offline
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Originally Posted by ffcmike View Post
It may well not be to your liking but that's a pretty wild statement. There have been times where there's been a dozen players within a single level alternating games between eachother, even before collecting was implemented. The problem really is that there needs to be a constant supply of players to keep it interesting.



That's great, I'd say quests are all about first impressions and hooking the interest of those who are trying the server for the first time.



Have you ever developed a significant quest before?
If so you'd probably realise this type of thing takes a while to develop even with exclusive focus, hence why questing isn't in abundance on Graal these days. Do you think I should have focused on quest development while the day to day activity of the server was diminishing, instead of doing my utmost to try and keep the GC team stable?


Do you realise that there will always be an end-game point?
There has to be a balance between developing content to improve the server in the long run and the day to day operation. Any attempts to continue the quest line would have been futile if the day to day operation of the server did not remain stable.

Also keep in mind that we have not failed to do anything that any new server project has succeeded with.


Swamp Town was never meant to be anywhere near a release, it made complete sense to play it down. It would be a whole lot more disappointing if a promise was given that turned out to be completely false.



Who is this we?
You and your alt accounts, or you and your multiple personalities?



I never actually declined, just didn't take you seriously enough to even consider it.



Most people I talk to recognize that we spent over 3 years non-stop redeveloping the server from scratch, and that I put in a mountain load of effort to try and keep things ticking after launch. If you don't care about the server then you're entitled to, but I do think you need to take a look at yourself and try and gain a sense of perspective.
Well the problem is you focused on aspects of the server that required multiple people to be on the server, while kinda chasing off alot of people or discouraging them to play because of the reset. Alot of major games will reset people when they have expanded the content. Which is what I personally, and alot of other were really epecting. When that was not delivered we just went exploring what else there was to do.

When the TCG was the only option and one of the only 2 publicly known projects (tcg and swamp town) alot of people felt bored. While yes there was a little bit of buzz both before and after the TCG Packs were introduced thats really something that should have been expected to be low percentage of players actually interested in. It's more of rather a novelty item..

And yes I do understand games do have end-points. But the point is it's been over a half a year now with no actual expand to the origonal storyline. At least with the old classic there were more quests that took more then the 2-3 hours the current system offers. Players need to play a server more then just 2-3 hours to be addicted/hooked well enough to actually become part of the community. Genrally speaking people arnt even considered a member of the community untill they have around 100+ hour status on the server. And even then they are usually still considered noobs that may or may not stick around.

Honestly it would be neat to see what scriptless's offer would motivate the staff of classic to do. Since well, there priority isn't the players of the game who pay, nor to benefit the owners of the game.. it appear to be more of a self fulfillment you guys are reaching for. and maybe that will help provide it.

Really its been 5+ months and you have yet to prove anyone who has spoken out to you that adding quests will help. Players don't expect to see a fully finished server either. part of the fun is watching it grow, and thats vital to the health of the server. the lack of updates lately is just hindering the server itself more-so then the trial restrictions in place themself.

if UN can have healthy playercount with lower level quality server.. then I don't see why a server with such high standards as classic could not do the same? the proof is in the pudding my good sir and unless you can prove any of us (the players) wrong, your arguments don't really make much sense since your blame the failure of classic on the staff and not lack of actual updates.
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  #9  
Old 01-28-2013, 10:16 PM
Gos_pira Gos_pira is offline
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And you guys want to take shots at anyone who argues otherwise? I think the phrase "grow up" applies here.
Take shots? I just pointed out what I thought, because your argumentation is the same. You were the one assuming things. So the "grow up" statement is more applicable to you than me.
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