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  #1  
Old 01-24-2013, 09:25 PM
Starfire2001 Starfire2001 is offline
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Originally Posted by dbug View Post
at least we got graal 3d as promissed some time later.. and for only a short time.. tho i dont know if anyone ever answered wether they were trying again to have obs mode removed or not
Having talked about it with Okilian, can say that belief of UN management is that working on removing observer mode right now would be fruitless. Have come to this conclusion from watching Classic struggle and fail to get Observer mode removed from their server and because of what Stefan has said in this very thread. That said, though I can't speak for Oklian here but am sure he'd agree, if I was given any reason to believe that we could get observer removed I personally as a UN Developer would drop all other projects I am involved in to do whatever was necessary to get it removed. If we don't get observer mode removed, no matter what else we do the server is going to eventually die.

I've mentioned it in other threads, but on the off chance Stefan will read and consider this, I think its fairly easy to set up restrictions on UN that would give trials incentive to upgrade without making the game near unplayable as is the case with observer mode.

So here's my simple proposal:

1) Limit trials to level 2 shield. UN uses default movement system, so that means trials will move slower than regular players which puts them at a huge disadvantage. Sort of similar to Zod having a level cap.
2) Make trials unable to play team events. Restricts trials, and at the same time prevents a team being destroyed by trials.
3) Trials can't gain hours/kills/deaths in CastleWars (so they can't get any of the rewards for participating) and are limited to 25 or so spars a day.

Think that would be more than enough, together with the trial restrictions that already exist on the server. Would likely be able to draw more players this way, which would mean more people who could potentially upgrade.
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Old 01-24-2013, 10:07 PM
dbug dbug is offline
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Originally Posted by Starfire2001 View Post
So here's my simple proposal:

1) Limit trials to level 2 shield. UN uses default movement system, so that means trials will move slower than regular players which puts them at a huge disadvantage. Sort of similar to Zod having a level cap.
2) Make trials unable to play team events. Restricts trials, and at the same time prevents a team being destroyed by trials.
3) Trials can't gain hours/kills/deaths in CastleWars (so they can't get any of the rewards for participating) and are limited to 25 or so spars a day.

Think that would be more than enough, together with the trial restrictions that already exist on the server. Would likely be able to draw more players this way, which would mean more people who could potentially upgrade.
Yikes!

I would agree with Dusty slightly more then you. Letting them earn the EC but not spend it is rather genius.. the idea is the more ec you get.. the more tempting it is to upgrade.. ur basically cashing in on a gold mine at that point.

25 spars a day is insane high, i never participated in more then 5-10 and that was considered jaw dropping amount for me.. 25 just doesnt restrict non-sparrers enough.

As dusty said AP, Kills, Deaths... restricting those from profile would be a huge deal on a server like UN.. and very easily accomplishable. VERY EASY !!

Maybe you could also add proper guidence for questing and limit the number of hearts they can earn?

Just curious, but why not impliment these systems, THEN argue with stefan? At least you'll have alot more ammo to fight your war. I could imagine stefan hears ALOT of "hey if i do this can we have ths".. and even if he replied sure they just lose intrest in graal.. happens ALOT.. and not just with stefan.. where people ask if they can do something then never pursue it again.

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Originally Posted by ffcmike View Post
I should point out once more that despite multiple requests Stefan has never made any effort to explain what security measures he expects, or shown any acknowledgement of existing measures. As of 2 weeks ago he also said something on the lines of that he doesn't even see why observer mode is bad.
Thor, hes basically thinking.. hey I watch tv.. why are commercials bad? he upgraded your playing experience so you no longer reset account upon login.. destroying HOURS (sometimes 10+ hours) of hard work.. just by inserting a comercial. We all know better.. its bad for Graal.. but if you guys dont take the first step to impliment a new system.. why should he bother answering questions?

I know you mention concern for security but he wont mention how.. that would require him to be extreamly knowledgable with ALL of the scripts.. which hes a busy man he just phisically cannot keep track of EVERY server.
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Old 01-24-2013, 10:23 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by dbug View Post
Thor, hes basically thinking.. hey I watch tv.. why are commercials bad? he upgraded your playing experience so you no longer reset account upon login.. destroying HOURS (sometimes 10+ hours) of hard work.. just by inserting a comercial. We all know better.. its bad for Graal.. but if you guys dont take the first step to impliment a new system.. why should he bother answering questions?
I'm not trying to pour scorn over suggestions, just saying that it's all very much contrary to the obstacles, I feel as if we're going around in circles here.

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Originally Posted by dbug View Post
I know you mention concern for security but he wont mention how.. that would require him to be extreamly knowledgable with ALL of the scripts..
There is no reason he would need to be knowledgeable of a server's systems to be able to express what level of security he expects. On the other hand showing him copies of scripted security measures along with a brief description should only take a few minutes to skim over and judge.
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Old 01-24-2013, 10:27 PM
Starfire2001 Starfire2001 is offline
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Originally Posted by DustyPorViva View Post
All of these things can give a player incentive to upgrade while not putting them at a gameplay disadvantage to other players. It's not going to incite a player to pay to play a game when he can't even try it on equal/fair grounds with other players.
I don't disagree with you, but from what I've read I really think an imbalanced system is exactly the sort of system Stefan is looking to set up. And while it might not be ideal, it would be better than what we have now.

Quote:
Originally Posted by DustyPorViva View Post
However Stefan has a point, and something I have touched on before -- it's pointless if the servers are not secure. This sort of program isn't going to work if corrupt staff are just going to manipulate scripts and work around things for their friends and such. That's a big deal, but how that's settled is a different matter.
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Originally Posted by dbug View Post
I know you mention concern for security but he wont mention how.. that would require him to be extreamly knowledgable with ALL of the scripts.. which hes a busy man he just phisically cannot keep track of EVERY server.
That's why I made the proposals that I did. It would be extremely easy to both implement the restrictions I suggested and for someone to check to make sure they were still being followed. Something like making it impossible for trials to spend EP would be a lot more difficult (though not impossible, and if that's what it takes we'll do it) to do since UN has tons of different shops/items for sale in the middle of nowhere, most of which all use different scripts.
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Old 01-24-2013, 10:30 PM
DustyPorViva DustyPorViva is offline
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Originally Posted by Starfire2001 View Post
I don't disagree with you, but from what I've read I really think an imbalanced system is exactly the sort of system Stefan is looking to set up. And while it might not be ideal, it would be better than what we have now.
I don't see why Stefan would be interested in side-stepping from one gameplay crippling set-up to another. The iOS servers have already proven that the set-up they use works, so why not implement it on PC? Then again I'm not suggesting he wouldn't, but that it would be in his better interest to mimic a system he knows works, rather than screwing around with gameplay-limiting mechanics again.
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