Quote:
Originally Posted by amf101
I know. You do what you can, really. I think how we're all too huddled around how much money we have and all the other things we can do other than pking kind of knocked the staff team off what era was always about. Logging on and instantly getting roped into some raid or something pk related. Not bet flipping and digging snowballs all day.
When you think of any shooting game you think of instant action. Imagine halo having an unstick me, money, hats or any other thing that doesn't belong in a shooter. You give people the option of being able to sit in a place all day without the danger of dying you're going to attract the sort of person who is content on sitting there digging your silly snowballs while waiting for your "spoon fed" BH pk.
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back when I worked under Daz' management, I suggested that we should have attempted to make Era more of a "log in and play" type game. not log in, spend hours making money only to afford a sub par weapon, then get overpowered by players who happen to be more privileged than you.
counterstrike is a great example. you join a server and you're thrown right into the action. there's no bullshit before you get to enjoy the game, and that's where I think Era has gone terribly wrong. it's so hard to attract new players to the server when the game is too focused around people who have already been playing for years and have tons of weapons and items that give them a huge advantage.
the player count is never going to increase significantly unless something changes the basic infrastructure of the server that makes it easier to get into as a new player.