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Old 05-25-2012, 05:15 PM
Emera Emera is offline
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Location: Newcastle Upon-Tyne
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Emera is a jewel in the roughEmera is a jewel in the rough
Quote:
Originally Posted by fowlplay4 View Post
If you're lagging and get warped, it can register in script before the level you see on-screen actually renders.

I believe you could avoid this by using triggerclient to make your screen fade back in, instead of a client-side timeout checking for level/position changes.

The effect is kind of boring/slow though.
I'm using waitfor() to pause the code for about 0.4 seconds while the screen is black, warp the player and then start the fade out animation. I though about using a triggers, but decided against it.

Quote:
Originally Posted by DeCeaseD View Post
Not too bad ladies. But, on that warp system.. is it just me or do you see yourself warp during the screen fading in.. ? Awefully weird to do it that way, don't you think?
The reason for this is that camstudio must have been eating my PC up, because it doesn't do that when I'm not recording. :P
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Old 06-04-2012, 07:07 PM
Emera Emera is offline
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Emera is a jewel in the roughEmera is a jewel in the rough
We've decided to scrap the old black bar at the top for a more concise GUI layout. This new one fits the theme we're aiming for and displays the necessities clearly and neatly to the edge of the screen. It shows your health, mana, bomb and arrow count and your selected weapon.
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