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Old 03-27-2012, 07:54 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Devil_Lord2 View Post
Is this of the same problem?
No, it's because you're attempting to use the same 'i' variable within loops contained within loops, which basically resets the first loop back to 0 and repeats infinitely until the engine cancels it.

The rest of the code is also terribly inefficient, can be accomplished by much easier means, and it doesn't really make sense that you're defining this. variables as if they're a temp. variable while using a prefix in the name. Those arrays should be set one time onCreated.
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