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Old 03-07-2012, 10:53 PM
Galdor Galdor is offline
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Thats flashy and all but would really kill the mood of any cave :P
Maybe make something similar to this instead:
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Old 03-07-2012, 11:20 PM
Devil_Lord2 Devil_Lord2 is offline
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Originally Posted by Galdor View Post
Thats flashy and all but would really kill the mood of any cave :P
Maybe make something similar to this instead:
That does look good, and in a huge cage I would definitely think about that, thank you!

The idea for this is, you can still see the roof above you, which is different for everyone "I think" since the invisible tiles are selected at random onCreated..

I would love to have a lantern for it also, which I thought about doing on the walls... but the level is so small and not very 'deep'..

The player is basically going in and finding the sword, not very quest like, since you need the gloves your father gives you to pick up the rock to find the "gift". The player has not actually learned how to play, and use weapons yet, excluding picking up bushes, rocks, and talking so far. (They learn to slash in here.)

If you don't mind, I'd love to keep that idea for future reference, and I'm going to ask ZeroG what he thinks of it, and if I should switch what I've done with that. Much appreciated!





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Originally Posted by DustyPorViva View Post
I like the effect in Minish Cap when you use the Mole Mitts much better. It's hard to link a video to that specific effect however.

Kudos on pulling off the effect, however.
Thank you, I must thank ZeroG for being somewhat a teacher to myself in the past, and my long long long time studying how the old hammer script worked, that Callimuc gave me.

But I'd love it if you could explain the Minish Cap and Mole Mitts? Is this in another game or something I could see?

-edit-
I've googled it and learned that it is a cave, on I guess one of the Zelda games..
I have never really played any Zelda games, and the first that I have played, on the wii, I quit after finding the horse 10 minutes of starting.

Can you explain what the effect is possibly? :x
It might be interesting to look into!
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Last edited by Devil_Lord2; 03-07-2012 at 11:36 PM..
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Old 03-08-2012, 12:24 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Devil_Lord2 View Post
But I'd love it if you could explain the Minish Cap and Mole Mitts? Is this in another game or something I could see?

-edit-
I've googled it and learned that it is a cave, on I guess one of the Zelda games..
I have never really played any Zelda games, and the first that I have played, on the wii, I quit after finding the horse 10 minutes of starting.

Can you explain what the effect is possibly? :x
It might be interesting to look into!

It's pretty similar to what you're doing here. Mole-mitt caves in Minish Cap actually fit into the world in the same way your caves do. When you enter them, instead of loading a new level what it does is fade the visibility of the exterior world(overworld) out and instead only renders the interior of the cave.

You can see it here:

http://www.youtube.com/watch?feature...kU7Ttew#t=222s
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Old 03-08-2012, 01:03 AM
Devil_Lord2 Devil_Lord2 is offline
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Originally Posted by DustyPorViva View Post
It's pretty similar to what you're doing here. Mole-mitt caves in Minish Cap actually fit into the world in the same way your caves do. When you enter them, instead of loading a new level what it does is fade the visibility of the exterior world(overworld) out and instead only renders the interior of the cave.

You can see it here:

http://www.youtube.com/watch?feature...kU7Ttew#t=222s
Oh my g, yes, I honestly did want to do this (and I still might), but the only problem is that the cave entrance I made at the start isn't far enough down, and I don't really know how to use a gmap.

I was thinking, sometime in the future, I could take the letters from the text document for the level, move them down several lines, and move the rest of the bottom level into a blank level.. If that is at all understandable..

But for now two levels will have to do.. I also wanted to try to setfocus so they looked like they were the same level, but I don't think I could achieve the same effect due to the same problem lol..

I do hope to fix it up to be in the same level eventually! (As well as learning how to make a gmap when I need to.)

The idea of digging inside of a mountain sounds pretty interesting also!
Perhaps something like iClassics random miners standing around outside doing nothing, the player could dig through the mountain to another area..
Great idea, no clue if it would ever be done or have an area to get to made.


Eventually I hope to fix it to be in the same level.
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