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Old 12-31-2011, 06:57 AM
scriptless scriptless is offline
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Originally Posted by DustyPorViva View Post
You're gonna have a hard-ass time doing it, sorry. And by hard-ass time, I mean virtually impossible without excessive CPU usage.
Figured. Is there any approach to at least making it visually pleasing? or do most cases it just looks like crap?

Would be neat to have image masking here..



Also: were sorry for using your gfx without your permission. They are being removed. It wasn't realized they were not up for grabs.
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Old 12-31-2011, 07:12 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by scriptless View Post
Figured. Is there any approach to at least making it visually pleasing? or do most cases it just looks like crap?

Would be neat to have image masking here..
Nope :/ If it was possible it would have been done by now Only way I can suggest is to use a drawingpanel gui and fill it all white and draw black holes in it according to the screen and light sources. It's sort of like making a mask. Then draw this on the screen. Only problem is it's very cpu intensive, but v6 does drawingpanels a bit better, and you can alleviate the cpu usage by rendering the drawingpanel at like half resolution and then upscaling.



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Also: were sorry for using your gfx without your permission. They are being removed. It wasn't realized they were not up for grabs.
NP. Thanks for the cooperation.
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