Quote:
Originally Posted by Skyld
I always include the relevant prefix (i.e. temp or player prefix; even player.clientr.foo) etc
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Same for me aswell as the this. prefix for functions.
It would however be interesting to know if this has any bearing on script time, albeit the difference would probably be negligible.
On a similar note I compared script time between the use of the this. or player. prefix in classes joined to the player, if my results were accurate then it was always faster using this. as opposed to player. with variables and functions Serverside, however Clientside only with variables was the use of the this. prefix faster. And yes the difference was tiny.