
10-16-2011, 03:18 PM
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Registered User
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Join Date: Aug 2010
Posts: 38
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It's probably useful to point out why the above two posts are true:
There was a previous version of GScript which was less powerful than the current. The current language retained backwards compatibility so that older scripts wouldn't completely break. It's bad practice to use the old version whilst the new one is available.
I think a simple analogy works here. When the PS2 was released, it was possible to play PS1 games on it, which was great because many people still had PS1 games they loved to play. The PS1 games were ugly in comparison to their PS2 counterparts and they are rarely played nowadays. Folk that still do are are either looking for nostalgia (a percentage of which become disappointed fairly quickly) or they picked up an older PS1 version of a PS2 game on eBay by accident. The latter type gets ridiculed from their peers for mistakingly buying and playing the older version of the game.
The default level editor is the PS1, a rented server a PS2, GScript 1 is an old PS1 game and GScript 2 is a PS2 remaking of the same game. It should be obvious from here!
I think at this point in time Graal is still waiting for its PS3? Some would argue a different type of console altogether. |
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