Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 09-03-2011, 09:28 AM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
Quote:
Originally Posted by Gunderak View Post
is there any way to change another npcs variable by some command like findnpc("whatever").this.mode = ?
if i made it join to a class how would i change the class variables via a script?
The this prefix refers to the current object. If you did it as you proposed (which wouldn't work since you can't use findNPC for local NPCs (level NPCs)), you'd be setting this.this.mode. In the example I gave above,

PHP Code:
temp.npc.variableName value
As I said, temp.npc is the actual NPC object.

What do you mean by class variables? That doesn't make any sense, classes are joined to an object. They don't have separate sets of variables.
__________________
Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:47 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.