Quote:
Originally Posted by Anarchyy
Era related ideas
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First off, use proper grammar if you want anyone to take you seriously. I can't tell if this is a huge trollol or you're being serious half the time.
Finish your kill if you don't want to be ksed.. or pk alone. Assists could be cool I suppose.. but not exactly needed. The kill-point-reward system works fine.
I recall Vimes was working on some sweet projectile stuff when he came back as NAT (before the second... spawning?). Stuff such as bullets traveling at different speeds and whatnot. I don't think he ever finished it. (Chris, clarify if you can)
Making the ganis to put every gun on your back would not only be a waste of time for the staff team, but wouldn't make sense for most guns. Attachments.. same thing.
I believe there is a fine variety of jobs for you to cycle through and not get bored.. while obtaining a constant flow of cash. Especially with '/dropmoney' covering your ammo and capp costs now (if you're good enough @ pking)... more jobs wouldn't really
improve the server in a substantial way. However I still support them finishing the fishing for the sole purpose of building boats (+ on the lumberjacking) and possibility of expanding Era onto a watery battlefield. (Whole new scope of ideas for events, jobs, pking, travel, etc.)
Walking is by far the most efficient means of transportation. But cars, skateboards, and even the subway are viable choices. Buses would be redundant for the subway system.. and I can't see them being used much more than it. There is a car-race event, but it is rarely hosted because few players join.
Sharks for anti-run purposes and to prevent 'abusing' the dive skill was an idea already proposed. I don't know if it'll ever be finished.. but if it is; it will also add another dimension for the 'Fishing Job'.