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  #1  
Old 01-31-2011, 02:28 AM
Stephen Stephen is offline
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It's very important that we recognize the differences in audiences as well. iPhone users do not directly compare to Graal PC users; the two platforms are very different.
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Honestly, the quality the players on the iPhone servers is dealing with I don't think you need to worry too much about PC Graal not having a quality server to keep them interested. Apparently all they need is an overworld to run around and chat on.

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This is depressing for me, considering I have high standards... but if it means getting rid of Gold faster then I'm all for it.
The pricing change should attract new PC players - not convert iPhone players (dilution). The quality of the existing content is fine although I anticipate PC users will grow disinterested if it's not updated regularely. As a result users will very likely stop microtransactions.

It feels counter-intuitive, but merging content & developers from poorly performing classic servers into a new or revised "gold" server would help focus development and unify developers. This will not be possible unless you have the interest of community leaders and a means of managing developers to avoid in-fighting. In my "Sprints" document I outlined an incentive program which would appropriately achieve this goal.
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Old 01-31-2011, 02:34 AM
DustyPorViva DustyPorViva is offline
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The pricing change should attract new PC players - not convert iPhone players (dilution). The quality of the existing content is fine although I anticipate PC users will grow disinterested if it's not updated regularely. As a result users may stop microtransactions.
And v6 is suddenly going to change the quality of the servers? It was a planned change for v6, so it's going to happen whether there's a good server out there or not.

I also don't see any quality servers surfacing any time soon. Some of them out there have potential, like Delteria and Atlantis, but there's always some server that has potential. That doesn't mean it's going to actually come out, or come out soon enough.
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Old 01-31-2011, 02:35 AM
Fulg0reSama Fulg0reSama is offline
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It sounds counter-intuitive, but merging content & developers from poorly performing classic servers into a new or revised "gold" server would help focus development and unify developers.
Okay first you show possible uncertainty towards your statement by say ing "It sounds counter-intuitive,"

But working on Gold servers would make no sense since most if not all developers are Classic member players.

@Dusty, I agree with you servers having potential. Problem is no one else will see it until its brought to surface. People want new servers but they just shrug it off as if a god is going to bring it up all of a sudden which is pretty arrogant.
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Old 01-31-2011, 02:47 AM
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And v6 is suddenly going to change the quality of the servers?
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The quality of the existing content is fine although I anticipate PC users will grow disinterested if it's not updated regularely. As a result users will very likely stop microtransactions.
I believe you misinterpreted this.
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Okay first you show possible uncertainty towards your statement by say ing "It sounds counter-intuitive,"
It would be deceptive if I tried to present it any other way.
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merging content & developers from poorly performing classic servers into a new or revised "gold" server would help focus development and unify developers.
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But working on Gold servers would make no sense since most if not all developers are Classic member players.
The new pricing scheme would obsolete the existing subscription (gold) service.
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Old 01-31-2011, 02:57 AM
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It would be deceptive if I tried to present it any other way.
The new pricing scheme would obsolete the existing subscription (gold) service.
I guess you got a point there, But I think people can tell what you were saying context wise

Also maybe gold service's time has come..?
People have wanted classic only for years.
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Old 01-31-2011, 03:01 AM
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Also maybe gold service's time has come..?
People have wanted classic only for years.
It has been explained to me that there will no longer be subscription levels. This leads me to believe that it will be entirely microtransaction based, which certainly makes the most sense. I'm all for the idea, but the product cannot remain viable if the content stagnates - which is exactly what would happen if only pricing is changed.

I'm suggesting development restructuring to encourage unity and focus among talented developers and an incentive program to build momentum BEFORE pricing changes. It would be a terrible shame if Graal changed their payment system, attracted a bunch of new players, and then permanently lost the interest of a greater majority due to content stagnation.
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Old 01-31-2011, 03:15 AM
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Before the payments system is revised Graal needs a better developer pool - either more developers or more organization within the existing developer group towards unified projects. Without better developers new players would quickly tire of the existing content. Important changes need to be made to Graal Online before it can be functional at a larger scale.
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I'm suggesting development restructuring to encourage unity and focus among talented developers and an incentive program to build momentum BEFORE pricing changes.
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merging content & developers from poorly performing classic servers into a new or revised "gold" server would help focus development and unify developers. This will not be possible unless you have the interest of community leaders and a means of managing developers to avoid in-fighting. In my "Sprints" document I outlined an incentive program which would appropriately achieve this goal.
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