Quote:
Originally Posted by Stefan
I don't see any difference for projectiles, they have not been changed at all. It could be possible that it's a script problem or just different display?
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It's not a script problem. My
original post on it shows how you can reproduce it, but I'll give advice again:
- Get a MK23 on Era.
- Find/create a vertical wall that is 3 tiles wide.
- Stand facing the wall, flush to its left edge.
- Shoot the MK23.
On your client, you will notice that the bullet does not go through the wall. This is the expected behavior and is what happened on v5. For every other client, the bullet will look like it went through the 3-tile wall. This does not happen if the shooter is using v5.
