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Old 01-06-2011, 03:55 AM
12171217 12171217 is offline
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move() is the worst interpolation system EVER created.

When I get my main CPU back, I'll write a REAL interpolation system. I've already written one for Delteria, and it looks lightyears ahead of "move" and reduces server strain a lot. A .25 timeout looks just as good as a .05, and you don't have to deal with using that ****ty move() command where if you change your direction during the middle of the movement, it jumps around. You just do movement like normal, and set a certain attr to a certain value. Easy.
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