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Old 12-13-2010, 08:25 PM
Bell Bell is offline
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Originally Posted by 12171217 View Post
The reason everyone defaults to walkthroughs is because the quests are boring and full of suck. Make them fun and nobody will prefer a wall of text telling them what to do over experiencing it.
Not everyone feels this way. Hence why there are different types of gameplay on various games. Some enjoy the grind of leveling up while others find questing to be fun and challenging. In Graal's case it equates to different types of servers. You obviously are not a Zelda addict but sales of said game prove that many out there are.
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Old 12-13-2010, 08:30 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Bell View Post
Not everyone feels this way. Hence why there are different types of gameplay on various games. Some enjoy the grind of leveling up while others find questing to be fun and challenging. In Graal's case it equates to different types of servers. You obviously are not a Zelda addict but sales of said game prove that many out there are.
I think he meant that quests are boring on Graal. They don't hold a flame to any Zelda dungeon.
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Old 12-14-2010, 02:31 AM
scooter123 scooter123 is offline
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Originally Posted by Bell View Post
Not everyone feels this way. Hence why there are different types of gameplay on various games. Some enjoy the grind of leveling up while others find questing to be fun and challenging. In Graal's case it equates to different types of servers. You obviously are not a Zelda addict but sales of said game prove that many out there are.
I like Zelda. I like Dragon Age Origins and Fable 3 more
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