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Old 11-17-2010, 10:13 PM
fowlplay4 fowlplay4 is offline
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Originally Posted by DustyPorViva View Post
Because the data is stored by colorname. If he switches to hex suddenly all colors would break, even NPC's and such.

I personally don't see how having color names and hex would be that difficult to implement, then again I'm not a programmer :P
Older clients not knowing wtf all the new colors are and how to handle them is the problem. It'll probably take a server update so they get sent a close equivalent to the new color and this will probably affect RC as well.
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Old 11-17-2010, 10:15 PM
DustyPorViva DustyPorViva is offline
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Originally Posted by fowlplay4 View Post
Older clients not knowing wtf all the new colors are and how to handle them is the problem. It'll probably take a server update so they get sent a close equivalent to the new color and this will probably affect RC as well.
Not if he codes it to handle color names as well, like HTML does. He can probably easily make a conversion system, no?
white -> #FFFFFF
black -> #000000
and so on.
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Old 11-17-2010, 10:28 PM
fowlplay4 fowlplay4 is offline
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Originally Posted by DustyPorViva View Post
Not if he codes it to handle color names as well, like HTML does. He can probably easily make a conversion system, no?
white -> #FFFFFF
black -> #000000
and so on.
I was referring to an older client receiving player data from someone who has the new client and has decided to set their colors to hotpink as an example. The older client won't recognize this color at all and will probably default to like white or something like that.
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Old 11-17-2010, 10:31 PM
DustyPorViva DustyPorViva is offline
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Originally Posted by fowlplay4 View Post
I was referring to an older client receiving player data from someone who has the new client and has decided to set their colors to hotpink as an example. The older client won't recognize this color at all and will probably default to like white or something like that.
Well I guess the problem is mixing beta players with the official v5 players. Which of course is no way to avoid that, but still. How is player data shared? Is it sent directly to other players or sent through the server first? If the latter he could easily set up special circumstances for v5 players. Still screwed however, as v5 players will never view v6 players the way intended so even if it bugs out what will happen, v5 players will see other players as all white or something(depending on if failsafes are in place)?

Just another reason Graal should go back to microupdates instead of these major version updates. Stuff like this could be avoided.
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Old 11-17-2010, 11:18 PM
MrOmega MrOmega is offline
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Or the client may not default to white and say wtf to these new colors and crash.
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Old 11-17-2010, 11:24 PM
DustyPorViva DustyPorViva is offline
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Or the client may not default to white and say wtf to these new colors and crash.
If he REALLY needed to he could take the v5 source and actually patch the damn thing.
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