I was trying to create a MacPort for gonstruct, but I hit a road bump. It looks like there is an incompatibility between gtk2.20.1 and gtkglextmm (on Macs, at least).
With gtk2.20, gonstruct crashes when loading/opening a level with the following error:
NPC Code:
Symbol not found: _GTK_WIDGET_NO_WINDOW
However, when I downgrade gtk to 2.18, the error goes away, and gonstruct works just fine.
I just want to determine if this issue is Mac-related, or widespread... Is anyone running (or tried running) gonstruct with gtk 2.20.1?